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Bacon_commando

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Posts posted by Bacon_commando

  1. If you haven't heard or seen, Macey Dean is a youtuber who used to make massive flagships with missiles and fighters using Stock KSP in 0.20, after months and months of waiting, it now seems he has returned to youtube.

  2. The option is there, and is mentioned in the OP. Ctrl+L and Ctrl+K will disable Autoscale and Chain Scaling, respectively. To temporarily disable them, hold Left Shift while placing parts or changing scale.

    Sadly, there is a bug in how it's saved, so currently you will need to toggle it off whenever you start playing. This will be fixed in the next version.

    I hope lots of the bugs get fixed in the next version. One bug that annoys me is that sometimes the fuel/resource in a scaled up part is not the right amount. Say it was done using symmetry, one tank on one side would have the right amount, the other would have only a little bit more than the normal part that was scaled. This is an extremely annoying bug.

  3. Another awesome mod from RoverDude!

    I'm just worried about something : "parts outside of it (both on your own ship and others) will be destroyed"

    does that mean that if use it,all my other ships will get destroyed,or just those close to the warping ship?

    Any other ship/kerbal in the warp bubble, or any parts of the warping ship that is outside of the bubble, will explode violently.

    No no, don't worry! if all of your ships were destroyed, this wouldn't be a very popular mod, no?

    @Rover - may i just suggest that on USI main page, you add link to All-in-one pack, together with list what is included (i.e. if single part releases like alcubierre drive, or safety light etc are included also)

    This mod has more than one part :P

  4. Gotta say those seismic bombs are neat, the only issue i can foresee is them being LITTLE BIT (err alot) overpowered at least compared to teh rest of the weapons. I say there should be a sci-fi addon pack to the main BDArmory mod, making MP balance possible by just separating the sci-fi stuff in another submod.

    BahamutoD Said that he will work on more Sci-Fi stuff at a later date and work on modern weapons, but the Seismic Bomb was a great idea.

    As for it being OP, it is not Too OP. The direction of the explosion is completely random, meaning it may hit your own ship when it goes off, or miss everything.

  5. since I haven't been active recently and all my ideas have been made, apache gun, rocket pods , A10 minigun. So I decided a new idea....

    ..............................................................................BRACE FOR AWESOMENESS...........................................................................

    Ship guns.

    everyone will be like oooh but you cant make ships but you can also they will say you cant make STOCK ships weelll you can, enter Elysium made a stock ship using BD armoury so I would love something like 10 inch triples and so on (http://en.wikipedia.org/wiki/Railgun plz?).

    Yes, big massive triple-barreled cannons would be badass, but making sea-faring vessels, especially large ones, is pretty impractical. I wold prefer if the main focus for weapons is still for aircraft, land vehicles and space vehicles.

    However, Spanners Boomsticks contains a few weapons from navy vessels, so maybe you could give that a spin.

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