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About UnusualAttitude

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  1. Links to .pdf files of parts 1 to 3 have been added to the OP. Please let me know if they work or not, and feel free to point out any omissions and typos by PM. If anyone intends to print this out, I suggest you order some spare ink cartridges. 200 plus pages already... Too Big to Fail and L'Enfant Sauvage will be much, much larger...
  2. That was the end of Part Five (L'Enfant Sauvage), by the way. Coming up, Part Six: The Easier Task. How I love ironic titles. In the meantime I will try and get those .pdf files of the five complete parts done. Where do you suggest I host them? Dropbox?
  3. Thanks! I can be a bit of a twisted person, sometimes. But like my own life, I will try and get this story to make some kind of sense in the end... ...You mean the Surgeon's choice of voice? Yeah, I always find that mass exterminations are that much creepier when you present them in a well-educated, reasonable tone.
  4. ...or talk to him, depending on whether they think he might be useful to them... That would indeed be very interesting to know. Unfortunately, it wouldn't be of any help to Camwise. The Board (Trans Pacific / Trans Indian) do not know about the Surgeon or what he has told Sidke (and now Bartdon). The remaining Resource Companies and Sidke's Cooperative are basically ideological enemies. And even if the Board knew that Camwise was in danger, they probably wouldn't bother warning him. After all, he did destroy their station and steal several million funds worth of their hardware. Be
  5. YEAR 15, DAY 356. BARTDON. Thil's endurance was impressive. We flew on deep into the South Atlantic for many hours, far beyond Longwood, where no airship would ever dare to venture. Our destination seemed to be as far from dry land as was possible on planet Earth. There was little wonder that it had remained hidden for so long. From the banter exchanged between Thil's two pilots, I understood that we were at last nearing the end of our journey. They had picked up some sort of navigation beacon that would allow them to home in and we began to descend from cruising altitude. As Th
  6. Glad to see you guys disagree. It means that there must be some merit to writing in both scripted events and the random results of gameplay. Ideally, I would prefer more of the latter, although it make for a very haphazard scenario if we're talking about a story as long and ambitious as this one. Things can (and will) go wrong pretty quickly in KSP. Maybe for a future report I will try 100% "what I play is what you get", but it would have a completely different feel to it. ...and more than a little lucky. That, and the fact that after flying Quissac around for more than a year, I got
  7. I made this chapter to introduce two new and important characters, and to treat you to a massive info-dump about all of the things that are taking place on Earth: how the Trans Atlantic rebellion came to be and how it has reshaped geopolitics. This will be important if you want to understand future events... But yeah, each time I install a new version of KSP or return after a long break, I usually spend a long time faffing around with aircraft before I get back into the business of launching rockets to space. Some of the aircraft featured in the Logs are major design challenges in their o
  8. Hi, Sesni. That's an interesting question. Originally, my guidelines were: 1) I (obviously) have plans for Camwise and Bartdon, so I (probably) won't allow them to die before they have accomplished these tasks (ie: reload quicksave). 2) Anyone else is fair game, whether it is due to an accident, or for the purposes of story-telling. In reality, things have become more complicated over time. For a start, Cam and Bartdon have been with me/us for more than three years, now. I don't know about you, but personally I've become quite attached to the old b*ggers. It would be slopp
  9. Well, I have all the Log's text as OpenOffice text files, and all the images on my hard drive, backed up on my Imgur account. This would be something to do on a rainy day, I suppose. It would be quite possible, but time consuming. Would anyone else be interested?
  10. Hello, @Johnster Space Program. Welcome to mission reports. I assume your contract was to make some sort of observation from orbit above the waypoint in your 6th image? If so, you will have a much easier time if you launch into a higher inclination directly. Inclination changes in low orbit are very costly in delta-v. Try launching into a polar orbit instead of an equatorial one. Head slightly west of North (about 350°) as soon as you start pitching over into your gravity turn (which you should be doing a bit sooner judging by your third image). Once in orbit, let Kerbin rotate
  11. With existing technology, it probably would be less efficient. However, the old problem with any type of turbine (jet/fan/shaft) is finding a compromise between thermal efficiency and propulsive efficiency, ie: getting your core and your fan/props/whatever spinning at the best possible speeds. Some systems use gearboxes, but a gearbox for a large VTOL with many 10,000s of horsepower is a major challenge in itself. If you go turbo-electric you can completely decouple the turbine from your propulsion unit and optimise the turbine for thermal efficiency. This does assume some near-future magic fo
  12. Darker than a bat's armpit on a moonless night. In a cave. With the blinds drawn. We'll see... Thanks! I finally got round to making a couple of tilt-rotors. For a long time I considered that they would never have sufficient range for my sparsely populated kerbal Earth (aircraft in my universe must go long-haul or go home, hence the airships...). These VTOLs are turbo-electric, however, courtesy of parts by Wild Blue Industries. Drudas can cover about 5,000 km, Thil about 7,000 km with a reasonable payload. In truth though, I find that anything that that needs massive whir
  13. YEAR 15, DAY 356. BARTDON. Every evening I would take a walk along the western end of Longwood Island and watch the sun sink towards the ocean. It was the least unbearable part of this existence that I had quickly come to hate. Nine hundred days and more. I was a scientist with nothing to research. A leader with nowhere to go and no-one to follow me. And I had an impressive track-record of failure in both of these fields, anyway. There was nothing much I could do to help the crew at the station, so they mostly left me to myself. I'd never really thought about what the
  14. Some nice, big rockets you have there... Where did you launch that crewed mission from? Is that Omelek? Getting the right perigee for a return trajectory from the Moon is a real pain. No-one gets it right first time, except NASA...
  15. "Lisabeth's Story" was indeed the working title, as you can see from my screenshot folder... ...but, as always, I used a gratuitously attention-grabbing quote from the text itself as a title. This is just a cheap marketing tactic, as you have probably gathered by now... Thanks! I like my Kerbals to suffer. A lot. And not just in the usual expedient, blown-to-tiny-bits manner in which most player's Kerbals meet their end. The long, slow, drawn-out way of suffering.
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