Jump to content

DrizztDourden951

Members
  • Posts

    6
  • Joined

  • Last visited

Reputation

0 Neutral

Profile Information

  • About me
    Bottle Rocketeer
  1. I'm having trouble getting this working in RO, any tips?
  2. I'm having trouble with a specific part, the Merlin rocket engines. I can't seem to pinpoint the config file. I think it's "RO_StarShine_MerlinPack", but I'm not sure. If this is the correct file, then I am really confused, because the variants that I want to work with (Merlin1D-FullThrust and Merlin1DVac-FullThrust) are in the config file, but aren't in game. Could someone help me out, or at least point me to the correct forum thread, if this is the wrong place to ask this?
  3. I'm trying to make a replica of SpaceShipTwo/WhiteKnightTwo. However, I am running into problems regarding fuel crossfeed. No matter what I do, the tanks from the detachable SpaceShipTwo are feeding into the engines of the carrier WhiteKnightTwo, so that by the time I'm ready to detach and burn to space with SpaceShipTwo, half of my liquid fuel is gone. I have no fuel lines on the entire ship. Anyone know how to stop the tanks from crossfeeding to the engines? (I'm not going to completely turn off the tanks, as that would make the second stage fail.)
  4. From what I've found, drag is absolutely killer now. TWR doesn't seem to be as important as drag ratios... and intakes seen to be the biggest suspects. I haven't managed to keep jets running above 30k just due to air deprivation. RIP airhogging.
  5. What kind of airspeeds does that SSTO reach? If you're not breaking ~1200, then your heat shield may just be eating your dV.
  6. No pictures, but I must say, the A.I.R.B.R.A.K.E.S. are really OP. Rune, I made a clone of your ship, threw some of those on it, and it reentered the atmosphere without a hitch. Heck, you can even use those things to cut your speed for landings! They're really quite amazing.
×
×
  • Create New...