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SpaceTiger

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Everything posted by SpaceTiger

  1. I think i have figured it out. Please try the pre-release version on GitHub or the beta version on curse (they are both the same). According to the logs you didn't have a scientist on board. Could i get a quick-save with this exact situation?
  2. Turning on the "Debug" option in the ASS menu followed by a restart. Re-run the exact same steps as before and note down all necessary steps. Close KSP and upload the output_log file that is found in the "KSP_Data" for 32 bit or "KSP_x64_Data" for 64 bit directory of your KSP installation. Could i get your ASS settings as well ? Can be found under "\GameData\KerboKatz\AutomatedScienceSampler\PluginData".
  3. I just tested this with the newest version from curse and don't have this issue at all. Could you upload a log file with the debug option on ? Not having this either. Could you upload a log file with the debug option on ? This would help identify what is happening in those situations.
  4. I just tested this with 1.2 and had no issues and it was working just fine. Log files would be helpful! That is from the KerboKatz - SmallUtilities - KerbalScienceExchange mod.
  5. We just created a workaround for this issue. Just download the latest KerboKatzUtilities!
  6. Oversight on our part. We added a new toggle next to the VAB/SPH toggles that allow you to switch between the stock ships folder and the save games ships folder. As usual: If you find any bugs just report them here :).
  7. Turning on the "Debug" option ,restarting the game followed by a normal launch and exit should give us plenty of logs to see what is going wrong. To reset you will need a scientist on board. ASS will reset any experiment that is currently unusable. Including experiments that have been run manually. So you could just turn ASS on and use it as a way to reset experiments. There is a feature planned for an option to have at least one copy of every experiment on board.
  8. We weren't aware of this yet. We'll recompile it in the coming days again.
  9. That isn't completely right. ASS will trigger experiments, store the science in a pod of your selection, reset the experiment, or discard duplicates. All of those options are available in the settings menu(Right click on the icon).
  10. You'll have to run the older version. They are marked as 1.1 compatible on curse.
  11. Update is out for the 1.2 pre-release. If you encounter any issues with it please let us know.
  12. Update is out for the 1.2 pre-release. If you encounter any issues with it please let us know.
  13. Update is out for the 1.2 pre-release. If you encounter any issues with it please let us know.
  14. We just included KerbalScienceExchange in the KerboKatz - SmallUtilities bundle. It is available for KSP 1.2.0.
  15. No its just means that we didn't fully test it (yet) and we didn't want to release it without some sort of warning of possible bugs. It is intended for KSP 1.1.3.
  16. We just pushed a new release. This can be seen as a PreRelease so please backup your savegame before you install it. This update added a new option to drop out of time warp as soon as an experiment becomes available as well as change the UI and distinct it further from the SmallUtilities line of mods.
  17. It is for KSP 1.1.3. Once KSP 1.2 releases we will build CraftHistory for it as well.
  18. We just uploaded a prerelease of CraftHistory 2.0.0 for KSP 1.1.3. Use with caution and backup your savegame! This is a release to gather feedback of what works good and what doesn't, as well as finding bugs that we didn't catch. Download here
  19. @Shadriss Try installing it the other way around. First PhysicalTimeRatioViewer followed by AutomatedScienceSampler and lastly KerboKatzUtilities. What happened is that you overwrote the KerboKatzUtilities with the installation of PhysicalTimeRatioViewer which had an older version of the utilities.
  20. If something was working just fine and nothing updated I don't see why it would suddenly stop working.
  21. Something along these lines was planned in the past but RL got in the way. Right now there is no such feature.
  22. You have AutomatedScienceSampler installed in a different folder. This causes it to be loaded before the KerboKatzUtilities which it requires. If you install it as instructed it will load as it should.
  23. @JeffreyCor is correct. It is no longer needed as it got integrated into stock.
  24. Might want to take a look at CraftHistory. It's not updated for 1.1 yet but will be soon. On another i think you are underestimating how complicated such simple things can get
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