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beokabatukaba

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    Bottle Rocketeer
  1. Oh. I thought I had read somewhere about KSPRC using TR to give reflections or something along those lines. My bad. I'll experiment a bit.
  2. I only transferred the parts folder, the EnvMap folder, and the ATM.cfg. I'm simultaneously running the WindowShine mod, but I let the KSPRC files overwrite everything else.
  3. Just a quick question: Are the bodies of the command capsules supposed to be so gosh darn shiny? Obviously the windows are, but the entire part is reflecting for me. It looks pretty, but the fact that the fuel tanks and the like aren't shiny makes me feel like there was an error in installation or a file I didn't edit. How might I go about altering this if I am able to do so at all? I understand this is outdated and will be getting revamped relatively soon, but I want to make sure there isn't some quick fix in the mean time. Keep up the fantastic work!
  4. I feel a little bit stupid for posting a solution to a problem about which I am completely clueless, but after failing to get the reflections working, I decided to throw module manager for no reason. Voila, beautiful reflections.
  5. I've been messing with mods for quite a while today. I've gotten basically everything to work but this mod. I even tried it on a clean install (except for the save file I was using) and still nothing. I'm not running OpenGL, TextureReplacer is 2.4.4, and WindowShine is TR-v5. Are there any settings I need to mess with?
  6. I too am freezing when I go to the map with FAR and trajectories installed at the same time. I haven't tested it with the various parts mentioned above due to how long KSP takes to load each time I want to try something new, but I have no reason to think that I would find different results. For now, trajectories is getting the boot. However, I have tried with and without the toolbar plugin and got the same effect each time. I've also noticed that I could successfully go to the map prior to launching, but as soon as I took flight, I would freeze. Prior to updating FAR to its most recent version, trajectories didn't work, but at least it didn't freeze. Quite disappointing since FAR said in its changelog that it was now supposed to be compatible with trajectories. Hoping for some sort of fix soon as I make it a priority to land my returning crafts as close to KSC as possible. Not to mention I've got some annoying pressure and temperature readings to take on the opposite side of Kerbin and flying there in-atmosphere takes FOREVER.
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