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About me
Rocketry Enthusiast
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All craft from my Constellation mission vid
Shadowsun replied to katateochi's topic in KSP1 The Spacecraft Exchange
This set looks absolutely great, although if I could suggest anything, it'd be that you could try and simplify the design in how many different mods and parts you're using to maybe just a few of the most important and relevant mods since having to download over a dozen different mods, not to mention all the legacy parts complicates it a bit much. -
Don't want to be discouraging or anything, but it seems like it's taking a really long time to make any progress on the shuttle, unless you're just not showing us how it's coming along. =P
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Totally badass, man.
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As hard as I've looked, I've still yet to see any good complete interior photos of either the LK or the LOK. =(
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Wouldn't that require making interiors for both the Soyuz and LK lander? =P
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(WIP) Konstellation program development blog
Shadowsun replied to kevinlacht's topic in KSP1 Mod Development
Could you please post some WIP pictures if you can? -
The Jool-1 from M.A.X. AEROSPACE!
Shadowsun replied to Maxed-Rockets's topic in KSP1 The Spacecraft Exchange
No matter what I do, this ship always seems to break up when I'm on my last two stacks of fuel from the first stages. -
[v0.17] Damned Aerospace Version 1.5.3 + Crewtank
Shadowsun replied to DYJ's topic in KSP1 Mod Releases
I had the same issue as you with the radial engine. -
[1.0.2] NovaPunch 2.09. - May 6th - 1.0 Compatibility Update
Shadowsun replied to Tiberion's topic in KSP1 Mod Releases
It'll be awesome whenever we can launch the Odin connected to the Thor lander and keep the Odin in use as an orbiter for the lander to rendezvous with and take the Kerbals home. Especially now that we don't need docking to do this and all that'd be needed is to EVA the crew between each craft. -
Nuka Corp shuttle project ( and apparently other stuff :D )
Shadowsun replied to Anariaq's topic in KSP1 Mod Development
This might be a stupid question, but what is the attachment on the back of that shuttle supposed to be? -
Your modeling and texturing are really nice. I can't wait to see more of and hopefully be playing in your shuttle pretty soon.
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Reading stuff like this just really makes me wish that there was some sort of mechanic or probability of random mechanical errors in KSP. The potential for something like that randomly happening could make things so much more interesting if it were implemented well.