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REGZZZ

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Everything posted by REGZZZ

  1. Reported Version: v0.2.0 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 11 | CPU: Processor 12th Gen Intel(R) Core(TM) i7-12650H, 2300 Mhz, 10 Core(s), 16 Logical Processor(s) | GPU: NVIDIA GeForce RTX 3060 Laptop GPU | RAM: 16 In the Mission Brief "Mun or Bust" , Keri is telling me to setup a Comms Probe around Jool with a 86Gm antenna. Just a little bug... hehe Included Attachments: .ipsImage { width: 900px !important; }
  2. Found the culprit.. for me, it was actually NVIDIA's "GeForce Experience program running in the background... in the sharing menu, it was using the keys Alt-F12 to toggle FPS counter... I changed it to Alt-Shift-F12... and now, in the game alt-f12 works.... Cheers. Reg
  3. I'm having the same problem.... alt-F12 worked at the beginning of the game (i started 2 days ago) today there was some update from CKAN, so I'll try removing mods one by one to see if that changes anything... I have about 8 mods installed right now... Cheers Reg
  4. Hi all, I.ve looked around a bit and could not find if this was problem was fixed? I just fresh install 1.2 (64) and I see the waving shadows.. on my ships on the launch pad also. even when I set "Shadow Cascades" to 0. Anybody kows if there is a fix, or setting/s that fixes this? Thanks. Reg
  5. Darn,,, sigh! Installed 1.1.3 and a few mods... and it just cashed twice on me while deleting a part in VAB (with-in 30 mins) :-( Windows 10 64 bits exe. mods: Mechjeb science station EVA Txfr SpaceY Expanded, Heavy lifters, Fuel tank plus. Kerbal Planetary Base System. Any of you guys have have same prob with 1.1.3?
  6. yep, I got them too! You're not the only one!... I got the same GPU as you also. that flickering is also driving me crazy!!! the only way I found to remove it was to lower the render quality to the lowest.. then no more shadows either :-( But, other than that It's pretty awsome! hehe
  7. Today I build this nice Minmus research and refueling base But after a while, adding more structures, the frame rate became worst and worst... bummer! (and my new machine can run Fallout 4 at max settings.. :-( ) Lets hope the next update will help in these sit? ps. some nice/funny stuff in this tread! Cheers all
  8. - Welcome to crash site # 27... I Zagged when I should have Zigged! - If you can read this, you took a wrong turn.. also! - Don't look in that ship right there... I'm probably dead!
  9. Thank you very much for the quick reply... I did have InterstellarFuelSwitch and modulemanager installed, I removed and re-installed modulemanager and it did the trick :-) happy happy, back to blowing up some stuff.. hehehe Thanks again, much appreciated and keep making great mods! cheers Reg
  10. Hi, great mod BTW I like it and use it a lot! :-) since 1.3.1 the textures are all messed up on some tanks... :-( https://drive.google.com/file/d/0B1oi5-M7tFOYRl9BWWJKQkxPQXM/view?usp=sharing
  11. I used to transfer with KAS, then KAS and KIS, but no more... too much too complicated for me just wanting fuel transfer. (my opinion!) Now I use this great simple mod made by DMagic. EVA Resource Transfer - v2.0, works great for that purpose and quite simple.. :-)
  12. Yes I have the same prob... but since the last update, it works a little better... if you exit to the space center and come back right to your Kerbal (in EVA) then it works... I find that if I do lots of other stuff, after a while it does not work properly like you describe.. my 2 cents... Reg
  13. Wooohooo! The new version worked like a charm in my little Minmus setup! Thanks so much.. now My Kerbals wont have to starve to death... (they where running out of pizza!) Thanks again, much appreciated and great work!. Now off to colonize Duna... perhaps, after that I'll look into your orbital science pack! Cheers, Reg
  14. I hope this gets fixed.. I really like the concepts and the KISS of it! (EVA Transfer)... I gave up on KIS/KAS after it began to be too unstable and complicated... So this one is just amazing if it works! Thanks for designing it! I have the same prob as above. I was able to use once on two lander on minimus, but nothing works since.. when i come back, there are persistent transfer lines hanging in the air.. and my Kerbals are not able to connect any new lines to anything.. Willing to send pics or logs.. just don't know how to do that :-( (edit: trying now...) cheers. - - - Updated - - - DMagic.. what log files do you need? i will try and provide...
  15. HMMM,,, No answers here, no answers on the support link on the web site... not much support... I begin to understand why some people are starting threads like: "What's With The Hate?" sad.
  16. Hi, Trying to d/l 1.0.4 from the KSP website and it does not work? timeout response from the server?
  17. Hi all, I have the same problem here i just tried a kuarks bio contract and... quote: I send the plant growth experiment pod to the station, it works and i can get the science points when i recover it, but when i try to accomplish a contract for this experiment in orbit around Kerbin, after the ship is docked to the station, the first part of the contract (launching the experiment), which was checked (and green) at the liftoff become white again (and unchecked), and the contract can't be done, because the ship appears as unlaunched. Any fixes for this? If any of you have any info for this, It would be greatly appreciated. Reg
  18. Hi all, I need help... as soon as I attach 2 ships together in space with pipes... they both go in an controllable wobble / spin..... unsure of where the problem is? I use MJ and have d/l the latest vers of both KIS and KAS... I tried disabling all torques and gimbles.. no changes..
  19. Noobee here found a few booboos... 1: in VAB when I choose the explosives from the menu, in the description it says "error corrupted data" right after "timer set to" .. (I would post a picture screen capture, but i can't figure out how to do this here :-() 2: also in VAB, while constructing ships, my mouse wheel stops responding a few time after i play with the containers menus... happened twice so far... only way to fix is to completely shut the game down... PS, i'm not complaining... just pointing out stuff... I really like this mod... thanks to Devs..
  20. nop... Just tried the windows patcher and I get : Authentication Getting login token... Unable to authenticate with the server: Received malformed data from the server: File not found.
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