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REGZZZ

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  1. Reported Version: v0.2.0 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 11 | CPU: Processor 12th Gen Intel(R) Core(TM) i7-12650H, 2300 Mhz, 10 Core(s), 16 Logical Processor(s) | GPU: NVIDIA GeForce RTX 3060 Laptop GPU | RAM: 16 In the Mission Brief "Mun or Bust" , Keri is telling me to setup a Comms Probe around Jool with a 86Gm antenna. Just a little bug... hehe Included Attachments: .ipsImage { width: 900px !important; }
  2. Found the culprit.. for me, it was actually NVIDIA's "GeForce Experience program running in the background... in the sharing menu, it was using the keys Alt-F12 to toggle FPS counter... I changed it to Alt-Shift-F12... and now, in the game alt-f12 works.... Cheers. Reg
  3. I'm having the same problem.... alt-F12 worked at the beginning of the game (i started 2 days ago) today there was some update from CKAN, so I'll try removing mods one by one to see if that changes anything... I have about 8 mods installed right now... Cheers Reg
  4. Hi all, I.ve looked around a bit and could not find if this was problem was fixed? I just fresh install 1.2 (64) and I see the waving shadows.. on my ships on the launch pad also. even when I set "Shadow Cascades" to 0. Anybody kows if there is a fix, or setting/s that fixes this? Thanks. Reg
  5. Darn,,, sigh! Installed 1.1.3 and a few mods... and it just cashed twice on me while deleting a part in VAB (with-in 30 mins) :-( Windows 10 64 bits exe. mods: Mechjeb science station EVA Txfr SpaceY Expanded, Heavy lifters, Fuel tank plus. Kerbal Planetary Base System. Any of you guys have have same prob with 1.1.3?
  6. yep, I got them too! You're not the only one!... I got the same GPU as you also. that flickering is also driving me crazy!!! the only way I found to remove it was to lower the render quality to the lowest.. then no more shadows either :-( But, other than that It's pretty awsome! hehe
  7. Today I build this nice Minmus research and refueling base But after a while, adding more structures, the frame rate became worst and worst... bummer! (and my new machine can run Fallout 4 at max settings.. :-( ) Lets hope the next update will help in these sit? ps. some nice/funny stuff in this tread! Cheers all
  8. - Welcome to crash site # 27... I Zagged when I should have Zigged! - If you can read this, you took a wrong turn.. also! - Don't look in that ship right there... I'm probably dead!
  9. Thank you very much for the quick reply... I did have InterstellarFuelSwitch and modulemanager installed, I removed and re-installed modulemanager and it did the trick :-) happy happy, back to blowing up some stuff.. hehehe Thanks again, much appreciated and keep making great mods! cheers Reg
  10. Hi, great mod BTW I like it and use it a lot! :-) since 1.3.1 the textures are all messed up on some tanks... :-( https://drive.google.com/file/d/0B1oi5-M7tFOYRl9BWWJKQkxPQXM/view?usp=sharing
  11. I used to transfer with KAS, then KAS and KIS, but no more... too much too complicated for me just wanting fuel transfer. (my opinion!) Now I use this great simple mod made by DMagic. EVA Resource Transfer - v2.0, works great for that purpose and quite simple.. :-)
  12. Yes I have the same prob... but since the last update, it works a little better... if you exit to the space center and come back right to your Kerbal (in EVA) then it works... I find that if I do lots of other stuff, after a while it does not work properly like you describe.. my 2 cents... Reg
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