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MarcAlain

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Everything posted by MarcAlain

  1. You should look into behemoth sized capsules/service modules for these bad boys!
  2. How was the Lima intended to be used? By itself, or with any random orbital module?
  3. I have noticed that to cover the same size payload, the 1.875m fairing weighs quite a bit more than the 2.5m stock fairing. The values should be balanced.
  4. Heh I finally found it. Wasn't expecting it to not show the actual fairing
  5. I've only noticed a few issues so far in 1.0.4: 1. The Radish pod re-enters at a strange angle, and often I need to use SAS set to retrograde to keep it on the right path initially. 2. The Radish ablator should be set to something higher - coming back from the Mun/Minmus isn't exactly comfortable, depending on your re-entry angle. 3. 1.875m fairing would be nice
  6. I'm betting on a 1.05 with another messed up heat system.
  7. Yeah, it changed some stuff. Heat stuff. It's caused quite a few issues with some other parts mods, especially those with engines and things that need to survive heat... It was a really frustrating update, especially for some modders who had a lot of parts designed to alleviate heat.
  8. Has anyone tried this mod in 1.0.4 yet? I assume there will be some issues...
  9. That's great to hear. I love your mod so much! Have you guys ever considered adding a "big gemini" style pod extension to give us an even larger capsule? Something that takes the Taurus HCV out to 5m?
  10. Anything in 1.0.4 that messed with this pack?
  11. That lander looks awesome. Really looking forward to your capsule design, if you are still doing that. You update a lot faster than NEAR and Taurus, so if you made the capsule thing along with a few things to go with it, I'd likely drop the use of those mods haha
  12. I noticed that weeks ago, they're probably waiting until 1.0.3 to fix it.
  13. This mod is amazing! It looks great, and was just what I was looking for! - - - Updated - - - Are you going to re-skin the existing parts, or create all new parts?
  14. I'm looking for an expandable base mod that isn't MKS. I'm looking for something a bit more simple, but would like some inflatable parts that work as habitats mostly.
  15. Oh yeah it would, I'm working on large nuclear cruisers/etc. and right now with my small ship I'm using your 2.5meter tank with 4 1.25 meter tanks and 5 nuclear engines. Can pretty much get 2 kerbals anywhere in the system
  16. Could we get some 3.75m/5m liquid fuel tanks for nuclear engines?
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