Gameslinx

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About Gameslinx

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    Celestial Terraformer

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  • Skype It's time to ditch skype and teamspeak, use Discord.

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  • Location Underneath the terrain
  • Interests Not being under the terrain

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  1. Gameslinx

    [1.4.3] Gameslinx's Planet Overhaul v3.4.0

    Work on upcoming features and the update to 1.5 will begin after next Friday. Stay tuned!
  2. Gameslinx

    [1.4.3] Gameslinx's Planet Overhaul v3.4.0

    Go to GameData / GPO / Configs / Gaia and just remove the Rings {} node from it if you don't want the rings
  3. That's intentional. Its Kerbin.
  4. Atlas is Kerbin, which is why the landmasses are roughly the same. Atlas is actually that colour, but Ratchet is not using scatterer so the usual blue tint in the atmosphere is the orange glow instead.
  5. Gameslinx

    [1.4.3] Gameslinx's Planet Overhaul v3.4.0

    Ignore it. There's no way to force the contracts to not send you to oluum so early. Gol contracts will still appear as normal
  6. Gameslinx

    [1.4.3] Gameslinx's Planet Overhaul v3.4.0

    It is on CKAN. Just uncheck the "up to date" box because i messed something up when updating. the mod does work on 1.4.5, i just havent had much time
  7. That looks awesome, it reminds me of the Elite Dangerous look that I've been going for for so long:
  8. (He did say heightmap) Not really, but i'm just telling you so that you don't make the same mistake in the future
  9. @alexus You submitted a normal map (and by the licence listed in the bottom left of both textures, you're forbidden from modifying it and redistributing it like you just did). In order to give the clouds depth, they would most likely require a heightmap and not a normal map (unless i'm wrong in which case please do correct me)
  10. Since bump-mapped clouds is something I would also like to see, I have taken it upon myself to submit my cloud map and a heightmap to go along with it. https://www.dropbox.com/s/2ob4m770r0ym015/Cloudmap and bumpmap.zip?dl=0 The heightmap will extend the clouds upwards to make them three dimensional whilst keeping the bottom relatively flat. If you wanted to go into detail, you could apply some noise to the bottom of the cloud to make it slightly bumpy. It would be great to see clouds like these whilst descending from space and not just a two dimensional detail texture. This would mean users could probably disable the volumetric setting since it's incredibly performance demanding and the heightmapped clouds would look realistic enough. Like this:
  11. Gameslinx

    [1.4.3] Gameslinx's Planet Overhaul v3.4.0

    Well... you're wrong then? Because Kopernicus isn't even updated for 1.4.5 and so the mod cannot work.
  12. Gameslinx

    [1.4.3] Gameslinx's Planet Overhaul v3.4.0

    The title says 1.4.3. No you can't
  13. Gameslinx

    [1.4.3] Gameslinx's Planet Overhaul v3.4.0

    Olu'um is treated by the contracts system as a planet despite being classed as a star in its config. I don't think there's a way to fix this, simply deny or ignore the mission.
  14. Gameslinx

    [1.4.3] Gameslinx's Planet Overhaul v3.4.0

    Thank you I originally aimed for it to be a gas giant, but a small star (despite being unrealistic) certainly looks a lot better to me
  15. Gameslinx

    [1.4.3] Gameslinx's Planet Overhaul v3.4.0

    No nudges. You're on your own Yep