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About coconuts

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    Curious George
  1. As in the title: How would I spawn an empty dummy part in flight mode? Preferably: No needed .cfg file: Just spawn the part and initialize it on-the-fly. Reason When I just AddComponent<Part>() I see a stream of NullReferenceException in the log. I'm assuming there is something wrong with just constructing it as-is, and I'm at a loss as to what else needs to be added to it in order for it to function. I need to add a part to a vessel in flight in order to force KSP to update the associated transform whenever it changes coordinate frames. This has been
  2. Looking at the configs, all parts have an inverted "node_stack_bottom" normal: In ALL .cfgs, juts change the value highlighted red: node_stack_bottom = 0.0, xxxx, 0.0, 0.0, 1.0, 0.0, 2 to: node_stack_bottom = 0.0, xxxx, 0.0, 0.0, -1.0, 0.0, 2 This will allow attachment to the lower node.
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