Servo

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About Servo

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    Amateur Rocket Scientist

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  1. I kinda finished my BF-109. Unfortunately, I looked back at it and realized that I missed a lot of the nuances of the shape and profile. But it looks smooth, is recognizable, and flies really well (110m/s top speed) So I'm torn - release a knowingly imperfect replica, or basically start over and do it right.
  2. I'm biased - replicas are my bread and butter. But I love them because they're a challenge to build and make look good. Plus, you can always see your skills improving. It's been a very long time since I actually went to space. Now, IMO the best replicas are those that break the tradespace of looks - performance - part count (pick two). If you can make something look good, fly well, and be accessible to those of us playing on lower-powered machines, you're a fantastic builder. My heart. But in actuality, so long as you can stand the look of your own craft, I don't care if it's an ugly brick or not.
  3. I've been building a fictional WWII+ Era ground attack aircraft for @HolidayTheLeek and @Xen0m3's AU in which WWII never really ends, leading to all sorts of lovely Dieselpunk-style planes. This is the North American A-59 Tornado, a ground-attack figher-bomber based on Curtis's work on the XP-55 Ascender. I'm also experimenting with KS3P's lovely image effects, if you couldn't tell. A secondary project, spurred by the same AU is this lovely plane - a super-BF-109, but I may wind up just making a normal -109 as well, while I'm at it.
  4. That looks amazing! That's the best-looking lifting body out there by a mile. Plus, it's good to hear that it doesn't fly too well...
  5. There's a new fighter on the block- The F-4 Phantom II is here! Download Link: https://kerbalx.com/servo/McDonnell-F-4-Phantom
  6. I finally finished up and released my F-4 Phantom II! This thing has been in the SPH for a long time, so I'm glad to finally finish it. I've been wanting to revisit the Phantom for a long time, but I wanted to make sure I did it justice. With recent advancement in abusing communotrons and variometer cockpits, I decided to return to the Lead Sled and give it another shot. Download Link is here: https://kerbalx.com/servo/McDonnell-F-4-Phantom
  7. A (hopefully) final detailing pass on the Phantom. Added cockpit frames, rearview mirror, splitter plate support posts, antennae, squared off the vertical stab, fixed the slats, added action groups, and a bunch of other small changes. All that leads up to here. This isn't my best craft yet (that honor still lies with my F/A-18), but it's finally at a level that I feel comfortable releasing it soon. There's just so many small problems that I have with this design that won't be fixed short of a total rebuild. Lines aren't as clean as I would like, colors shift awkwardly, and dimensional accuracy is sacrificed in order to get the proportions right.
  8. I've had some fun with IVA flying at the helm of the rare non-replica craft that I build in a while. The loadout for toss bombing against the KSC. SOP is to drop the bombs in pairs in a 200m/s climb 5km away from KSC to increase probability of hitting. The result of a spectacular direct hit against the KSC - the flight profile on this one was to fly in high, dive down, then pitch up quickly in a loop, dropping the bombs at about alpha = 30 and 3km range. I was greeted by this view after I completed the loop. This flight was flow entirely within IVA, including a successful landing (off the runway. You can't have everything)
  9. A project from before the ARIA is nearing completion. I've been working up the courage to revisit the F-4 for a long time, and have just recently figured that I could do those intakes justice. A good shot of probably my favorite part of the build - the after-fuselage between the engines. This bit required a good bit of ingenuity to figure out how to get the shape right - using structural panels like on my Voodoos didn't work, so I had to get creative. And it wouldn't be a Phantom if it wasn't an utter flying brick. Here it is flying somewhat happily on one wing. If it had another set of landing gear, I'm confident that I could have landed it like this.
  10. That's turning out harder than expected - the shape of the nose is really difficult for a perfectionist like myself. It's too pointy to do with fuel tanks, but too oval-ly to do with fairings. But in the vein of "things that were harder than expected," here's my belated contribution to the Apollo 50th anniversary: The EC-18B ARIA! This one was a slight test of patience, or at least of my ability to deal with editor lag unlike any I've done before. It was definitely a learning experience for me, and will heavily inform any work I do with fairing-bodied airliners (or certain super large cargo planes... no comment) in the future. I'd like to shout out @Kronus_Aerospace for being very helpful/supportive/inspiring through the build process. Download Link: https://kerbalx.com/servo/EC-18B-ARIA And another craft from the vault, which I forgot to upload here: The Douglas A-4 Skyhawk! Download Link: https://kerbalx.com/servo/A-4-Skyhawk Chronologically, I built this just after the Johnston, but didn't consider it a particularly impressive build at the time. It was well received on KerbalX, so I'm posting it here as well
  11. We know that they upped the propeller thrust values in 1.7.3, and just looking at the lift vectors from the things it's pretty silly. My guess is that you accidentally reinvented the jet engine - The fins act as a compressor, expending airspeed for rotational power, which the propellers blow out of proportion because they exert more power in the form of lift than they receive in the form of rotational energy (thanks to the new update and the increased propeller thrust.) In other news, I've fallen off the map recently, but I've been working on some new projects. Well, one project. This Lad was supposed to be a one-day build to celebrate the Apollo 50th, but I bit off a bit more than I could chew, so I'm still working things out. It's in final hashing-out right now though. I just need to finish strutting everything into place and getting the deploy values set for the flaps, spoilers, and ailerons. I also realize now that I'm missing the two wingtip antennae as well. If you're wondering what the giant schnoz is for, this is the EC-18B ARIA - Apollo Range Instrumentation Aircraft. These were modified Boeing 707s which fit an entire satellite groundstation's worth of hardware (including the radio dish in the nose) to allow constant contact with the Apollo crews regardless of where on Earth they were over. A total of eight EC-18Bs were converted, and they remained in use over missile test ranges to collect telemetry and other data well into the 70's. This is my first foray into part value modifying (double thrust panthers to get it into the air with eight instead of sixteen, and increased deploy on the control surfaces to get the flaps to look nice), since for this plane I wanted to limit the artificially induced headaches and still get a good product.
  12. Phenomenal work! I remember watching this project come together years ago and it's amazing to see it finally see the light of day. The detail on this is insane, and I can't wait to pick this apart to see how you pulled everything off (that gold foil is brilliant)
  13. Purdy. Good to see that someone's had more luck with DLC gear than I've had. In the meantime, it's time to play Name! That! Plane!
  14. I remember back in the good old days of the NBC, I always thought your ships looked really sweet. Good to see you're still keeping the spirit alive! Help... I can't stop. I feel like I'm going to be making these mini-replicas for a while to come. They're just so satisfying, being able to build a craft in an evening without having to spend a lot of time and energy looking at reference images first. Sometimes, it takes more time on the runway trying to get it to take off going subterranean than it does to build. An example of my frustrations with larger craft right now - why can't the P-80 have a normally shaped nose? I thought this was going to cut it, but it's actually a much much steeper slope, leaving this ...errr ... awkwardly shaped fuselage as a dead end design that sucked up a lot of time. I still want to take on the P-80, but it's going to take a good bit of inspiration before I try to take on that darn nose again. For reference, this is how sharply it should slope, all while maintaining an almost U-shaped side profile.
  15. These things are just so darn fun to make... I finally managed to get this thing into the air too. Flies surprisingly well once it's up, but it's very difficult to get airborne without it blowing itself up on the runway.