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Everything posted by forewing
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[1.8.1] Kerbal Konstructs - 1.8.1.15 - 15.Dec.2019
forewing replied to Ger_space's topic in KSP1 Mod Releases
Amazing! -
Will "Engine Ignitor" mod be added into RO?
forewing replied to forewing's topic in KSP1 Mods Discussions
Thank you.- 2 replies
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- engine ignitor
- realism overhaul
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(and 1 more)
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How long does it takes to open KSP with full RO mod?
forewing replied to forewing's topic in KSP1 Discussion
Sorry, too. What I said may goes too far. I just add a question about starting RO with different texture settings . The main topic is just as simple as "How long". Yes. And thanks for helping give the link. -
As we know, the current RO version's engines can only have limited chance to ignitor and can't be relaoded. But the mod called "Engine Ignitor" which originally made by @HoneyFox allows you to relaod the engine with something like "hypergolic fluid". The mod is now managed by @DennyTX The mod is here.[1.2] Engine Ignitor continued. (23 oct 2016) Can RO support this mod? Then I can build the rocket like Falcon9 that can ignitor the second times to make itself reuseable. That will be great.
- 2 replies
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- engine ignitor
- realism overhaul
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(and 1 more)
Tagged with:
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How long does it takes to open KSP with full RO mod?
forewing replied to forewing's topic in KSP1 Discussion
What about start the game with the texture in *.DDS ? -
How long does it takes to open KSP with full RO mod?
forewing replied to forewing's topic in KSP1 Discussion
Yes, Im using a HDD. Everytime I open KSP in winter, I turn off the AC and the heat HDD give off can make the room warm again. -
It always takes me 3 min.
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Kerma Kerman
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Realism Overhaul
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You may get ideas from this outdate mod. This mod allows you to use somethings to relaod the engins' ignition. [0.25] Engine Ignitor by HoneyFox ------edit------ Just find an updated version of the mod. Try replacing the RO's ignitor configs with this mod's.(I have not try this, not sure whether it works) [1.2] Engine Ignitor continued