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About AVaughan

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    Sr. Spacecraft Engineer

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  1. AVaughan

    Can my new pc run kerbal space program?

    It should be fine. I play ksp on a 10 year old computer with way worse specs.
  2. AVaughan

    [1.5.1-1 + Backports] Kopernicus & KittopiaTech

    @harits : I'm pretty sure there was no 1.4.1 release. There are 1.4.2 and 1.4.5 releases available at https://github.com/Kopernicus/Kopernicus/releases and https://github.com/Kopernicus/Kopernicus-Backport/releases though.
  3. @donoya I've seen issues with tweakscaled parts causing those sorts of issue on other installs (back before I ever tried RO/RP-0). So try removing tweakscale, and just use the procedural tanks/decouplers
  4. AVaughan

    What Mod adds Ullage and Spool of Engines??

    Ullage and spool of engines is also part of the RO/RP-0 set of mods. (I'm not sure which mod add engines spool, but Real Fuels adds ullage).
  5. I've never had problems with KCT but I also don't use principia. Is it possible that principia (or something else) is slowing down timewarp, and that is causing your problems? Or are you just not investing enough in KCT's build rates and research rates? To play RP-0/RP-1 as designed, then KCT is pretty much required, otherwise research and rocket would be completed instantly.
  6. RP-1 is the nickname someone gave to the new version of RP-0 that is in the development branch. Hence when I said RP-1, I meant the new version.
  7. @Agustin RP-1 doesn't use the community tech tree. A copy of Bornholios's Golden Spreadsheet (found via a Feb 2018 reddit post, possibly outdated). https://docs.google.com/spreadsheets/d/1A7gQkIiQKi0VtRecE6p86KCKuoawZPdzk7NlaxssRJ4/edit#gid=1353744027 . Also see https://www.youtube.com/watch?v=lm884sCLRhw which shows some of the changes between the 1.2.2 version of RP-0 and RP-1. (Also from the early this year).
  8. AVaughan

    [1.5.1-1 + Backports] Kopernicus & KittopiaTech

    Kopernicus will only work with the exact version of KSP it was built for. For KSP 1.3.1 there is a backport (with current features) at https://github.com/Kopernicus/Kopernicus-Backport/releases/tag/backport-1.3.1-15 . There are also older releases for 1.3.1 at https://github.com/Kopernicus/Kopernicus-Backport/releases and https://github.com/Kopernicus/Kopernicus/releases
  9. AVaughan

    landing legs bouncing?

    @Cannon Not sure, but you might need to have advanced tweakables enabled. (It is in settings somewhere. It's defaults to off in new installs, but I always turn it on).
  10. AVaughan

    landing legs bouncing?

    Even with max dampers I still saw more bounces in 1.5 than I remember from 1.4.x at default settings. Eg check the video I posted in https://forum.kerbalspaceprogram.com/index.php?/topic/178890-kerbal-space-program-update-15-grand-discussion-thread/&page=12&tab=comments#comment-3472345
  11. AVaughan

    landing legs bouncing?

    Related threads https://forum.kerbalspaceprogram.com/index.php?/topic/178593-the-landing-legs-gears-is-killing-me/ and some posts in the 1.5 discussion thread eg https://forum.kerbalspaceprogram.com/index.php?/topic/178890-kerbal-space-program-update-15-grand-discussion-thread/&page=12&tab=comments#comment-3472345.
  12. @aluc24 I'm not sure what the current state of RP-0 in github is, but some months ago the developmental branch was working fine. https://github.com/KSP-RO/RP-0/tree/Developmental
  13. AVaughan

    Ending 32-Bit Support with Update 1.5

    I still have multiple 32 bit PCs. At least one of them still boots. But they really aren't useful for anything more than a home file-server/firewall. (And given their power consumption, you are probably better off with something more modern, but with lower power consumption anyway).
  14. Actually I think the mod @vardicd is looking for is