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Jlam98

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  1. When you embed the missiles into the actual hull, they sometimes do not fire correctly
  2. could you possibly make it so that the hulls could house vertical launching systems from this mod?
  3. I am running quite a lot of mods so I wouldn't consider my game to be stock, and 1.1 is only in experimental testing mode as of two days ago???
  4. When using vessel mover to move a ship I had, I then spawned in an aircraft, but when switching back to the ship, it had gone from it's position in the water, to falling from the sky at an angle, with all 16 PAC-3 missiles loose from the patriot launcher. From the aircraft's perspective, the ship had been in the water during take off, but once I got around 3 km from it, it suddenly popped into the sky. I can provide a modlist if required. Note: Ship was spawned naturally, not with vessel mover, so no issue with spawn locator not detecting water. Potato quality video (KSP only runs on one core) https://goo.gl/eZO8zO Due to crappy videography skills, it has been proven that the problem can be replicated over and over again.
  5. When I click spawn vessel, it just states that it is opening the craft browser, but never actually opens up the menu to spawn in another vehicle. I'm running a lot of mods however... would that affect it?
  6. This is my first ever mod. Also my first ever time using blender. I did not know how to use units in blender. it turns out the part was there.... just bigger than the friggin hangar itself, which is why I couldn't see it.
  7. Uhh it appears that the piece is stuck together with other pieces...and they overlap while stuck together... http://imgur.com/iwEiB77 Actually never mind.. I added a whole lot of seams, and everything went into it's own place without overlap. Thanks again guys, much appreciated
  8. When exporting UV maps for texturing my part, there's always a couple pieces that overlap. I'd like to have different textures on different pieces, but I'm not sure how to get blender to make a UV map with all pieces separate. Any suggestions?
  9. Could it be that Unity 4.3.4 does not work for KSP?
  10. I've tried to create a mod following this tutorial, with the part successfully showing up in the parts section, though whenever I try to place the part, it does not show up except for the attachment node. When I hover over the supposed location, nothing shows up, and I can't right click it either. Config File: Not sure whether the harvester thing works or not, but it shouldn't affect the part appearance eh? I apologize in advance if I haven't given enough information about the problem, but I will quickly reply with the information you need if required. Thanks guys
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