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danielboro

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Posts posted by danielboro

  1. On 2/26/2024 at 5:02 PM, BravoAlpha101st said:

    Oh ok. I also uninstalled it because it kept using like 93% of my computer's memory, is that normal?

    did you check to see if there's a differences white and whiteout the mod?
    KSP uses lots of memory but if adding the mod increases the memory used, its not suppose to happen.

  2. 16 hours ago, eightiesboi said:

    Well, to be fair to by rigidly controlled and fully scientific experiment, my AP was rarely at 200km at the time of decoupling. I was mostly testing for PE, not AP, so the AP varied from a low of 84 to a high of 180 (after decoupling, I targeted the lifter and noted the AP/PE after it left physics range). 200 was the final AP for the payload. However, AP didn't seem to matter at all. The only difference I experienced (again, in my peer-reviewed and journal-ready) experiment was as reported: decoupling events below 70km resulted in success, above resulted in failure with orbital speeds reported in the dialog. 

    I am *not* suggesting that anything is wrong with SR, nor that my observations should be taken without a ton of salt. The only thing I *did* do (without being sarcastic) is run the test multiple times, so I am relatively sure that what I observed, on my rig with my modified install, was an accurate representation of how SR works (again though--on my rig with my modded install).

    no acceleration?
    if you wer under constant acceleration then decoupling early will result in less speed and more time for drag.
    if 0G all the way ther is still bigger drag the erlier you decouple (large rocket 0 fuel pointy part not look forward)

  3. new art is not likely to happen

    On 1/22/2021 at 6:28 AM, Daishi said:

    i just lost my PC hard drive to a bootloader corruption issue. Data is still there but it means i need to rebuild all my unity projects in a fresh install of Windows 10 and reinstall everything. Not really feeling it on top of global & personal stuff.

  4. On 11/5/2021 at 12:04 AM, CreepyShadow said:

    I have a question regarding the "To Boldly Go" strategy. What exactly counts as a new biome? would an EVA report in space over a biome count and would I then not get any funds for exeriments done when landed, or can each experiment be done once in every biome and count as new, or is it still different?

    Only the first research in a biome gets the bonus

  5. 17 hours ago, FabioofSpace said:

    Apparently crashing a probe on the surface of the Mun with the Mun Probe strategy active ends up fulfilling the requirements of the strategy about landing in at least 3 places. Is this normal? I recently discovered this in JNSQ

    parts mast have landed in more then 3 biomes :D

  6. 3 hours ago, thescaryone said:

    I know with KSP2 coming soon motivation is probably low to get this fixed, but this was one of the best mods! The attention to detail in the models and ability to support so many other mods really stood out. The 1.25>2.5 wedge module was one of my most used early career parts until I unlocked the MK1-2 command pod, but it was nice to be able to load out a custom trunk for each excursion into the black all throughout the game.

    I might consider running an old version of the game just to keep playing with this!

    It's not only ksp2. An HD fail of the main writer means lots of work for him just to get back to last working spot

  7. 6 hours ago, Dominiquini said:

    I found a bug:

    When I'm in the Track Station or anything else, the mod appears to work fine (I see me rover moving); but when I focus him, he tumbles or explodes!

    Thanks.

    this is, alas, part of KSP.
    some times the terrain couses problems that the code dont expect.
    try adding WorldStabilizer mod. it helps.

  8. 5 hours ago, VladTs said:

    Hello!
    I have some question about antennas. In remote tech mode you need to have large range antennas on both sides of link to connect with vessel which is far away. But in real life link depends on sum of antennas gain (in logarithmic scale). If you start to lose signal of far away vessel (like Voaygers, for example) you can build bigger and more powerfull antenna on the Earth and you get signal again.

    Why  not to dosimilar in remote tech?

     

    its an option (that i used)

  9. 4 hours ago, linuxgurugamer said:

    Known bug, that a kerbal in a seat can be recovered,

    can this be a KSP bug?

    today i loaded a ship in VAB from file and got a notice that ther is a missing part. do i want to load the ship without the missing part, it will be deleted from the ship
    the missing part was female kerbal
    p.s.
    not in a seat, she was in the 1 kerbal  merkory like pod.

  10. i recovered a rover whit 2 kerbals to VAB.

    wen i press rollout i get a message that 2 parts are not available yet.

    considering this is the 3ed time i wanted to use the rover i think the 2  parts  not available are the kerbals that i can see are part of the rover wen i edit the rover

    edit:
    confirmed. after deleting the kerbals the rover can rollout

  11. 8 hours ago, GoldenHornet said:

    So I made the rookie mistake of using [x] Science! Continued to run the materials study in the Universal Storage: Advanced Material Bay.   I'm now headed towards Duna on a 3 year round trip with a bugged out experiment I can't use.

    Is there any way to reset this so I don't get the "Science Module Full" error?  Am I really going to have to relaunch everything?  

    The save file is a text file. Research what needs to be deleted a and you can do it what a text editor. Or look for a ksp save editor, I found one a long time ago don't know if it's maintened  or wear I found it

  12. On 8/23/2020 at 6:30 AM, Clamp-o-Tron said:

    @maja I have a problem. Whenever I try to send a rover to a ship selected as target, the rover will spawn in clipped inside the target, causing RUD. Could the next version maybe drop those craft 5m away from target? It might be a problem with my craft design, but it should be an easy fix.

     

    unless maja changes his mind that's the correct behavior .

    manually set the target a litael off

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