EnderCrafter78
Members-
Posts
17 -
Joined
-
Last visited
Reputation
4 NeutralRecent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
-
EnderCrafter78 started following BD Armory causes KSP to get stuck loading Vulkan Cannon
-
I am trying to install the BD Armory mod, but it can't load the vulkan cannon. Mods used: BD Armory. 1.3.4.0_04092020, PysicsRangeExtender. 1.21_09042021 and ModuleManager-4.2.2 To fix this I tried: deleting and reinstalling BD Armory, moving the BDArmory.dll file into Gamedata/BDArmory/Plugins (it was already there) and launching KSP through the private division launcher instead of directly through the KSP_64.exe. I've also removed BD Armory to make sure that PhysicsRangeExtender and ModuleManager are working properly. I am out of ideas. Is this a common issue and is there a solution to this?
-
Nuclear Mod
EnderCrafter78 replied to EnderCrafter78's topic in KSP1 Technical Support (PC, modded installs)
Thank you that helped a lot. I just wait until they fix it. (I'm sorry to everyone, for spamming Mod threads to this topic) -
Nuclear Mod
EnderCrafter78 replied to EnderCrafter78's topic in KSP1 Technical Support (PC, modded installs)
Here is my current NKD status with addons (I tried diffrent versions so don't wonder why you see mods and addons wich doesn't work together) - NKD for BD-Amory version 0.8.2.2 - BD-Amory version 0.11.1.5 (tried: 0.2.1.0) - CAL version 0.2.3 I have no other gamechanging mods installed, just hyperedit and some visual mods (Scatterer, Planetshine,...) I hope this will help someone -
Kerbal Northern Dynamics Bug
EnderCrafter78 replied to EnderCrafter78's topic in KSP1 Technical Support (PC, modded installs)
Well didn't help, too but thanks. -
Please help (I'm the guy with the nuke problem), the link you posted is deactivated. Please reactivate it.
-
That link isn't mine, I just found it in the mod thread. At this point, I think you should ask on the mod thread. From what I could tell, the op isn't actively maintaining the mod anymore. Spannermonkey made a fix for it but the dropbox link died. Someone else already pointed that out on the thread so Spannermonkey should fix it once he sees.
Also, I advice you to stop making new threads on the same problem, because others with less patience might get annoyed.
-
-
Kerbal Northern Dynamics Bug
EnderCrafter78 replied to EnderCrafter78's topic in KSP1 Technical Support (PC, modded installs)
Thanks but the link is deleted or deactivated -
Hi KSP players, this is my 3th thread to this topic because I didn't get a clear answer. I have some problems with that nuke mod (hope I wrote it correcly). The problem is that the bombs show up in the VAB and the SPH but when I drop the bombs they just explode like any other parts. I read another post of it but I didn't understand what they mean (English isn't my first language by the way). Could someone help me who knows about this mod or has a solution?
-
Kerbal Northern Weaponry Bug
EnderCrafter78 replied to EnderCrafter78's topic in KSP1 Technical Support (PC, modded installs)
Thanks for the help but I don't have any mods installed. Just some visual mods and hyper edit. I don't think this cause the problem. -
Hi other KSP players, I have some problems with Kerbal Northern Weaponry. I installed the mod and the parts shows up in the VAB and SPH (for some reason twice times. In the Utility tag and the BD amory tag). But when I drop the bomb, the explode like any other part without completly destruction. Could someone help me or send me a link to another post wich answer this question?
-
Nuclear Mod
EnderCrafter78 replied to EnderCrafter78's topic in KSP1 Technical Support (PC, modded installs)
Thanks could you send me a link to that post? -
Hello other KSP players, I have some Problems with the nuke mod. I installed it correctly (I think) and the parts shows up in the VAB. But when I drop the bomb it just explodes like any other part without any deadly destruction. Could someone help me, please?
-
Can someone tell me what visual mods i should install for ksp. I installed scatterer, kerbal visual enchancement, distantobject an planet shine but i dont know what they exactly do (exept scatterer) and I want these cool and realistic looking planets. It would be great if someone help me.
-
Multiple attachment points
EnderCrafter78 replied to EnderCrafter78's topic in KSP1 Gameplay Questions and Tutorials
I may have to dissapoint you but it's not a Vtol. The boosters are for getting forward speed for the Arkbird. https://drive.google.com/open?id=0B3d-TFp1xbmZRHp0dDAwMWZWRzg -
Multiple attachment points
EnderCrafter78 replied to EnderCrafter78's topic in KSP1 Gameplay Questions and Tutorials
Thank you @Cunjo Carl that helped a lot. I finished the Arkbird and want to share it with you. Could you tell me how to put files in here? The Arkbird comes with: - 16 main engines both sides - 6 boosters - 510 Parts - 261 tons - really low framerate -
Multiple attachment points
EnderCrafter78 replied to EnderCrafter78's topic in KSP1 Gameplay Questions and Tutorials
Thanks for you help and yes fearless son, thats the plane. I saw this multiple engines at youtube. David Nielsen build the F-16 with stock parts and he had the same problem.