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Terrain scatters does add trees and rocks, so I don't think it would too difficult add grass to that.
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I know right! It had sooo many features and was probably a bit overpowered.
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My favorites were the Bobcat rovers and romferer's laser system.
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Also, some mods were made/maintained by different people at different points, so some googlefu might be needed to find the version needed.
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I think the lack of car mods is because this game is called kerbal space program. Also more generally, mods that only do one thing (pre-designed rovers, spaceships, etc) tend to not be as popular or useful as modular part packs.
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Eh, I know some people have built their own crawlers with rover wheels and structural panels and a large number of struts. Also, I'm pretty sure launch clamps can't be physically moved.
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Is this what you're looking for?
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Just as a heads up, a large portion of the community ISS mod (I think all the soviet parts) was done by Bobcat, and he was disappeared a long time ago, and everything he made is all rights reserved. So you could either find a replacement for those parts or make them yourself.
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As far as I know, the ISS community mod died a long time ago. Even if you find it, it probably doesn't work with current versions of KSP.
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Forum unusable on Chrome, Edge, maybe others.
Jas0n replied to Ultimate Steve's topic in Kerbal Network
I had this issue, then I relogged and fixed it. -
harder in terms of delta-v, easier in terms piloting.
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I mean... technically if you have enough fuel you can just go straight up from launch and end up in a sun orbit.
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Apparently, I went to Cambridge Massachusetts without telling me.
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There's naval artillery : and nuclear bombs: