dlathro1
Members-
Posts
10 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Bug Reports
Everything posted by dlathro1
-
[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
dlathro1 replied to Thomas P.'s topic in KSP1 Mod Releases
I'm having trouble moving the Space Center to a new body. Specifically, I want to move it to a moon, if that's important. The game boots and loads all the data, but then gets stuck loading the start screen. My current code in Jorth.cfg. For reference: The game loads perfectly with "name = Jorth" and "isHomeWorld = false". @Kopernicus:FOR[Duane] { // Earth Body { name = Kerbin finalizeOrbit = true flightGlobalsIndex = 1 cacheFile = Duane/Kopernicus/Cache/Jorth.bin Template { name = Kerbin //removePQSMods = PQSLandControl, PQSMod_VertexSimplexHeightAbsolute, PQSMod_VertexHeightNoiseVertHeightCurve2, PQSMod_VertexRidgedAltitudeCurve } Orbit { referenceBody = Odin semiMajorAxis = 79598261.1504425 eccentricity = 0.01609636160505683 inclination = -1.5 meanAnomalyAtEpochD = 357.0607464120944 longitudeOfAscendingNode = 159.9965004168758 argumentOfPeriapsis = 102.9720683296131 color = 0.0,0.278,0.388,1.0 } Properties { displayName = Jorth isHomeWorld = true radius = 6371000 ocean = true description = Despite Jorth's magnetic field, it has a high amount of background radiation courtesy of Odin, which has allowed life to evolve faster than on earth. Jorth has tides caused by the planet's rotation under the gravitational field of Odin that have also facilitated the development of life. The kerbals who live on this world seem to be exceptionally resilient to radiation, explosions, and other "accidents" that occur as a result space flight. // Stellar day. solarRotationPeriod = False rotationPeriod = 86164.098903691 rotates = true initialRotation = 100.1833 tidallyLocked = false // does nothing - axialTilt = 23.44 gravParameter = 3.986004418e+14 timewarpAltitudeLimits = 0 140000 140000 140000 140000 2000000 35000000 35000000 // Set navball switching around the Karman line navballSwitchRadiusMult = 0.0160100455 navballSwitchRadiusMultLow = 0.0153822006 inverseRotThresholdAltitude = 145000 ScienceValues { landedDataValue = 0.3 splashedDataValue = 0.4 flyingLowDataValue = 0.7 flyingHighDataValue = 0.9 inSpaceLowDataValue = 1 inSpaceHighDataValue = 1.5 recoveryValue = 1 flyingAltitudeThreshold = 50000 spaceAltitudeThreshold = 35786000 } } } } Any ideas are appreciated and welcome. -
[1.12] KSP-RO - Realism Overhaul [16 May 2022]
dlathro1 replied to Theysen's topic in KSP1 Mod Releases
Is anyone else having the problem where your rocket magically gains a ridiculous amount of speed, an acceleration in excess of 100g and teleports into space, breaking everything due to g-forces? I've tried to find anyone else who has this problem, but I seem to be the only one. It seems to be a problem with the snubotron. I think it's because the engine experiences infinite acceleration when it reaches 0 fuel because the engine is massless, I would like to fix this, but I can't find the config file. Please help- 2,179 replies
-
- realism overhaul
- rss
-
(and 1 more)
Tagged with:
-
[1.11] RemoteTech v1.9.9 [2020-12-19]
dlathro1 replied to tomek.piotrowski's topic in KSP1 Mod Releases
Just out of curiosity, what is more realistic: root mode or standard mode and what is the most realistic setting for the attena multiplyer? Thanks -
Kerbal Construction Time/StageRecovery Dev Thread
dlathro1 replied to magico13's topic in KSP1 Mod Development
Thanks -
Kerbal Construction Time/StageRecovery Dev Thread
dlathro1 replied to magico13's topic in KSP1 Mod Development
I tried to run a simulation using KCT by clicking build but there was no menu and it immediately started building the rocket. I checked the setting and found that the simulation has been removed. Is this something that was changed on purpose or should I submit a bug report? I am currently using the dev build for 1.3. -
[1.12.x] TAC - Life Support v0.18.0 - Release 19th Sep 2021
dlathro1 replied to JPLRepo's topic in KSP1 Mod Releases
I may have missed it, but TACLS does not seem to be updated on CKAN.