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ExplodingExplorer

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  1. Go to your mods folder, and open the Mk2 folder. Take the files OUT of that folder, and post them direct to the mods folder. If that doesn't fix your issue, then go ahead and post the logs.
  2. I've been having a bit of an issue with the MK-3 X adapter. it immediately crashes with the following message. B9PartSwitch - Fatal Error Conflict between Module B9 Part Switch on part M3X.XHub 2 Modules cannot manage the same resource: Liquid Fuel. 2 Modules cannot manage the same resource: Liquid Fuel. 2 Modules cannot manage the same resource: Oxidizer I also found this excerpt in the log. If you need the full file, you'll have to teach me how to upload the full thing without doing a copy-paste. This thing doesn't like doing the copy-paste when it's the full log. It just crashes. [LOG 19:28:57.121] [Part M3X.XHub] [ModuleB9PartSwitch 'fuelSwitch'] Inferred subtype based on part's resources: 'LiquidFuel/Oxidizer' [LOG 19:28:57.121] [Part M3X.XHub] [ModuleB9PartSwitch 'fuelSwitch'] Inferred subtype based on part's resources: 'LiquidFuel/Oxidizer' [WRN 19:28:57.127] DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. [EXC 19:28:57.127] Exception: Conflict found between ModuleB9PartSwitch (moduleID='fuelSwitch') on part M3X.XHub and ModuleB9PartSwitch (moduleID='fuelSwitch') on part M3X.XHub: Two modules cannot manage the same resource: LiquidFuel Two modules cannot manage the same resource: LiquidFuel Two modules cannot manage the same resource: Oxidizer B9PartSwitch.ModuleB9PartSwitch.CheckOtherSwitchers () B9PartSwitch.ModuleB9PartSwitch.Start () [EXC 19:28:57.127] Exception: Conflict found between ModuleB9PartSwitch (moduleID='fuelSwitch') on part M3X.XHub and ModuleB9PartSwitch (moduleID='fuelSwitch') on part M3X.XHub: Two modules cannot manage the same resource: LiquidFuel Two modules cannot manage the same resource: LiquidFuel Two modules cannot manage the same resource: Oxidizer B9PartSwitch.ModuleB9PartSwitch.CheckOtherSwitchers () B9PartSwitch.ModuleB9PartSwitch.Start () [LOG 19:31:42.056] [UIApp] OnDestroy: EngineersReport [LOG 19:31:42.056] ScaleModList: listSize 82 maxListSize 804
  3. Yep, that fixed it, thanks! Once I got all that sorted out, everything started working correctly.
  4. I can't quite figure out how to post the log. Every time I try, the page crashes. That said, the log has a lot to say about your mod parts, and it starts with config file warnings. https://pastebin.com/kccYay04
  5. I picked up the link at the top of this forum, then unzipped it into the GameData folder with the rest of my mods. The files show up just fine, I just would appear to have misplaced the parts. I'm posting from my phone, so can't post a log. Also, It doesn't seem to generate any fatal errors, so where do I get the logs from? When I get my laptop going again, I'll flush the current file set and try fron CKAN.
  6. I downloaded the most recent file, which I installed as normal, and flushed any old files...but I'm not seeing any parts. Am I missing something? The distinct lack of a readme in the file leaves me with little understanding of what I'm doing, and I fear I may not have lurked long enough.
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