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Bluastrid

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  1. Also works fine for me with the newest Kopernicus update. I'm only using parts packs besides OPM so I don't know about visual mods compatibility though.
  2. Any plans to “redux” your other mods now? I’d love to see what you could do with the Launch Vehicles one!!
  3. Are these 1.25 or 2.5m parts? Either way, can't wait for those awesome new looks to come out of WIP!
  4. Much appreciated!! @Bloody_looser As for the KIS container, I've found that surface-attaching the USI Kontainers on the K&K flat base actually looks nice, giving it a "loading-dock" feel. You might wanna try them until @Nils277 releases new parts.
  5. Change your root part in the VAB for the uppermost stage's control part.
  6. Found the issue : My base not having a probe core, it seems I needed a Kerbal in its command center in order to favor or unfavor an inventory. Thx all for the help!
  7. The kontainer is physically connected to the workshop by being surface-attached to a K&K baseplate right next to it.
  8. Small bug I found : The K&K Workshop (OSE support) won't allow me to "favor" the big KIS Kontainers from USI, hence basically capping my production at 300L.
  9. Yeah, KSP's a godsend for those sleepless nights with an infant, trust me!
  10. Yeah, OSE uses "Ore --> MaterialKits" and "Dirt --> Rare & Exotic" to get resources from off-worlds.
  11. I've started using OSE Workshop and noticed the inline drill can't be used for dirt. Is that something you could add in a future release? That'd be much appreciated!
  12. Looks very promising! If you're afraid it might be too OP for a stock career game, put it far down in the tech tree and make it super expensive to compensate, and voilà!
  13. Love, love, love your mod, can't wait for new updates!!
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