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nikawiwi

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Everything posted by nikawiwi

  1. Hi all, I've been trying to play some more KSP lately and started up a career save. After playing a bit I started a sandbox save and the FPS are so much higher. Just wondering if anyone knows why that might be. My career save gets around 5fps at the KSC and 25fps when controlling a 50 part vessel. Sandbox gets 60fps at KSC and 55fps with the same vessel. I understand that career mode may have more data to process in terms of life support, etc but this feels like a massive difference. Game version is 1.12.3. There could totally be a mod that is just causing all of this, but it's been a while since I've played and am rusty with the logs... Thank you! Modlist from ckan:
  2. Hi! I'm currently using the 1.5.7 version of the mod from CKAN with KSP 1.12.3 but I keep getting this error: [EXC 23:00:35.902] NullReferenceException: Object reference not set to an instance of an object CommNetConstellation.CommNetLayer.CNCCommNetHome.Update () (at <8ec62eff1dfc42afb960f68e49dadfbe>:0) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) Wondering if anyone knows what this is about? Thanks!
  3. @Raptor9 Took some screenshots. Not playing with any mods, these are both fresh installs, and fresh downloads of your crafts. This is on 1.6.1. Some of the craft work, but a lot of them when loaded say they are missing an object (i.e. Panel(0), or Liquid fuel engine T91) https://imgur.com/a/3C7zvO5
  4. Hi Raptor9! Love the ships! I have an issue where on KSP 1.6.1 a lot of the files are missing objects, but on 1.6.0 they are incompatible. Just wondering if you have any idea what's wrong. Thanks!
  5. Removing interstellar seems to have fixed the problem, thank you!
  6. Ok, thanks, I'll try that when I get home and let you know how it goes.
  7. I now seem to have another issue, not related to graphics, but my parts have just started getting really hot when I launch them. This hasn't happened before, and I wonder if maybe somehow the graphics mods could be affecting this? as this is the only thing I've changed since I last played. https://imgur.com/a/XQfy3 This is what is looks like, and when I accelerate time, they get hotter, than colder, then eventually explode. It happens with probe cores too, if I launch one it gets hot and explodes, and if I load one of my current satellites, it overheats immediately and explodes... Not sure if there is anything that can be done, but any help is appreciated Thanks
  8. I reinstalled those mods with the versions stated, and that seems to have fixed the weird colors. The only issue I have now is a weird black ring around Earth: https://imgur.com/a/U8IOG Not sure if this is just some small bug, and i can deal with it, however if there is anything that could fix this, that would help! Thanks again!
  9. Hello, I have a 1.22 version of the game with Realism Overhaul, real solar system, scatterer, planetshine, and real solar system environmental visual enhancements. I just started, and my skies have turned very weird colors, whether I am in space, at the KSC, or in the tracking station/map. I am pretty sure that this is caused by one of the previous mods, but I really would like to use them, so I am wondering if there is any fix that someone can think of. I have many other mods, though I have played without the visual ones and never had this issue In my 1.3 stock planets version I installed scatterer and EVE and had this same problem... Thanks! Here is a link to an image of the sky https://imgur.com/a/iUM9w
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