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f!r3fOx_

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Everything posted by f!r3fOx_

  1. The way KSP 2 appeared was the wrong way. The correct way would have been: 1. A fully KSP 2 in Early Access, like KSP 1 for €30 2. Bugfixing would have been the next step 3. Multiplayer 4. The end of Early Access 5. DLC Colonies for €20 6. DLC Interstellar Voyages for €20 7. DLC Exploration for €20 Currently you pay for 50 € KSP 2 in Early Access with all roadmap features that have been planned. I would have bought every DLC in my example. Then you could have covered the costs better. In my example €90. I don't know what they were thinking with the current strategy....
  2. What? 4 Weeks is 1 Month. 8 Weeks are 2 Months. It´s time to think in Months and years......
  3. In advance, sorry for my bad english. I am very disappointed. KSP2 gave me hope. Something new, something modern, better graphics, better gameplay. The roadmap convinced me to look forward to KSP2. In 2019 we saw the first gameplay scenes. The desire for an early release was great. 3 years later it will be called Early Access. 3 years?!? For what? 50€ for an unstable and buggy game. If I am informed correctly, most of the game consists of migrated parts from KSP1. So literally copied. That took 3 years? I am really very disappointed. What's the point of great graphics if I have to play at 15 FPS just to make it look great? What's the point of great sound if the game just isn't what you expected. And I'll say it again....after 3 years copy and paste into another engine. I think it was officially said that many things were taken over from the first part of KSP1. Even setting the graphics setting to low doesn't improve it. Specs: AMD Ryzen 5 5800X 3D 32GB RAM ASUS Rog Strix 2080 Ti OC 11GB There are other simulations that don't look quite as good, but don't have such errors and problems. I think it would have made the community a lot happier just by releasing KSP2 in Early Access with better graphics than KSP1. At least the since mode. More parts were announced. Currently there are fewer than in KSP1 in the original. That's ridiculous too. For me personally, KSP2 was an AAA title. The emphasis is on was. €50 for frustration and I've already played 85.9 hours looking for something positive. The next hope was on the first update. But it hasn't improved much over the weeks. How active the team is in TikTok is advertised. Maybe you should use the time to finish the patches faster. Nate, you write what Jool looks like now..... What does that bring us? Such things are subtleties, you can patch them up. Isn't it more important to improve the game in its function? Bug fixing? Sandbox mode gets really boring over time. Super I can land on Mun and other planets. And what can I do there? Nothing. I built a space station in Kerbal Orbit. Since the new patch, the parts no longer fit. Apparently the parts have been adjusted. I'll probably have to rebuild the station from scratch. Now the patch periods are even longer. Well done. Who decided something like that? It was said that KSP2 won't be in Early Access for that long. Sorry, I don't see that. It's sad that stuff like this always falls on the shoulders of the fans and the community. But hey... what do we as a community want to expect? AAA titles have been badly rated.... The settlers.... Company Heroes III...... and some others..... and KSP2, too. The only funny thing is the title Hogwards Lagecy. A patch was added within hours. The Settlers was released just a few days later the first patch was released. However, one must also say that it was not an early access game. Although they also have a proud price, but KSP2 was sold for 50 € as early access. Quick question, what should KSP2 cost after Early Access? €200? I bought KSP1 for 12 € as Early Access. You have to let that melt in your mouth. I even bet my friends that KSP2 will never be finished because EA will scrap the project before the KSP2 Roard Map will be finished. That´s the price when big whales buy small software companies. It has always been like this. For Example Project Cars and Dirt Rally. Congratulations!
  4. I think KSP 2 is a miscarriage. You have to ask yourself what has been developed in the last 4 years and what the result has been. This is a total fiasco. I bought it too and play it but I'm not having fun it's frustrating me. So I will mod my KSP 1 and play it again. Because that's fun to me and it's not a cracker like KSP 2. It's sad to see KSP 2 going down the drain. You must have been aware of what happens when you hype a game in this state and then release it. They took the time to shoot lots of promotional videos to add to the game's addiction because they knew it was eagerly awaited. That's great. Really. So the expectations were correspondingly high. But then you get so disappointed? The community certainly didn't expect to have all the features at launch. I didn't expect that either. I expected the foundation to work. But it doesn't do that in any way. There are problems everywhere. In the editor, when docking, when planning maneuvers, to name just a few. Aside from the performance. If the developers had actually played your game, they would have noticed the bugs. Especially since the original developers are said to have helped develop it. Apparently they didn't bother to compare the game with the first part. There are some nice things going on in KSP right now. The graphic. The soundtrack. PA and AA on both screens. This helps. But I can also have that in KSP 1 with a MOD. There are a few pluses, but the negatives immensely outweigh them. It's really a shame about the work that has been done, but you can see it in the game "The Settlers 8" or "Company of Heros 3". Years of development for nothing. I thought KSP2 would be different, but I was very wrong and was disappointed. And now the wait for an update that at least fixes some of the problems. Isn't it possible to release smaller updates so that we as a community can see that something is moving at all? Is it that hard? KSP 2's strategy was completely wrong. The correct strategy would have been to release a working KSP 2 with all its beauty and sound that works. And the individual features could have been submitted as DLC. A lot of people would have paid for that. In the end, one would most likely have earned more than releasing an EA title with announced features that will be available when it comes out of EA. In fact, it is probably not yet possible to estimate the effort, how much time and money the promised features will cost. The question is rather whether one shouldn't rather let KSP 2 die in order not to burn even more money.
  5. It's so ridiculous and embarrassing. It was already announced in 2019 that KSP 2 was coming. What have they done in those 4 years?
  6. Thank you, I have tested it, and it will do, how in the normal game. Very nice Work Thank you very much.
  7. Hello @ all, I´m new in this Forum. I have installed the newest Version from LMP. The Server is running in Science Mode. The Client Version is the 1.4.1 with the Making History DLC. Now I have a Problem. I have build a big Vessel and if I start it, i have big Problems with the Stages. If I sperate the first Stage my Vessel explode. I have tested the Vessel in the normal Game Science Mode from the Game and it gives no Problems with the seperation from the Stages. Can you help me please? Sorry for my bad English. Best Regards Maik alias f!r3fOx_
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