ocso639

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About ocso639

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    Bottle Rocketeer

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  1. I knew there would be a mod, but it would be better in the stock game.
  2. It would be cool if there was an antenna on the spacesuits, with a range of 50k.
  3. I'm trying to recreate the Wormhole from AVP Interstellar, but can't seem to get the cloud layer to show.
  4. ocso639

    Wormhole from AVP Interstellar?

    i've wrote a simple thing on kopernicus that adds a wormhole but the eve clouds don't show (i have a thread about that actually)
  5. i'm trying to make the wormhole from AVP interstellar using kopernicus but my custom eve clouds don't show?
  6. It looks cool, but I can't find it anywhere and it says "go inside the sun"..? (if there's an addon that adds the wormhole to 1.4.x please send it to me)
  7. The title, it doesn't make sense when they disappear when they crash into Kerbin.
  8. ocso639

    [1.5] Kerbal Star Systems [v0.8.2] August 18, 2018

    good idea but FTL tech isn't needed cause you can use stock engines to get around a stars orbit
  9. ocso639

    [1.5] Kerbal Star Systems [v0.8.2] August 18, 2018

    How do you get to another star system? I know what the parts are but I can't get my time-warp to be fast enough for manuevers...
  10. ocso639

    [1.5] Kerbal Star Systems [v0.8.2] August 18, 2018

    sorry if I sound dumb, but you have a dev team that helps you, right?
  11. ocso639

    [1.5] Kerbal Star Systems [v0.8.2] August 18, 2018

    you mean you can try to create something similar?
  12. ocso639

    [1.5] Kerbal Star Systems [v0.8.2] August 18, 2018

    they are, for the cool star effects on the wormhole just add some clouds on it like avp interstellar does, and transport the vessel super fast to the destination wormhole. (dunno if thats possible too though)
  13. ocso639

    [1.5] Kerbal Star Systems [v0.8.2] August 18, 2018

    you should add wormholes, they act as a transport to other star systems if you can't get to them (sorry if they're already added, i don't know how to go to another star)