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Posts posted by Vahnskir
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What do ya'll ding dong dang nabbit space cowboys typically use during your career mode play through's to flesh out your parts list? I get the general rule that it's good to avoid the bloat and slim down your mod list but for me I'm a fine connoisseur of chocolate opposed to the vanilla gameplay so I want to mod this thing until it splits at the seams.
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I do too love me some water mate, it's great to consume through your oral orifice and helps lubricate the lubrication zones in your body. Doctors recommend you drink at least 8 glasses a day to sustain your status of not being dead.
RIDE THE WAVE MAAAAN
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Not going to lie I really don't like these new parts.
I ❤️❤️❤️L O V E❤️❤️❤️ them and I will trade you 10 of my camels plus a goat to ask for this mod's hand in marriage.
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I think you guys have to realize this mod really isn't gonna be brought back since with some recent game changes Squad has made this is a whole other ballpark to get working again. For now I think it's best to stop pestering the guy with asking if it's still alive, of course don't get me wrong I want this mod to be resurrected as well but sometimes mods gotta go into stasis, and sometimes in that state of stasis they pass on.
Or until a penguin finds this digging through the junkyard then hey who knows -
On 12/11/2018 at 4:51 PM, Nertea said:
Guess I'll make some hypothetical parts then!
I'm more then glad to accept that. Pleasure doing business with you, and I'll astral project all 400 money-bills into your brain tomorrow. The delivery address for the parts is 6969 East Cerebral Avenue. Just knock on the door when you get here.
On 12/11/2018 at 11:18 AM, Tyko said:Or you can contribute cold, hard cash to @Nertea in appreciation for your existential beauty experience
- If you appreciate this project, please consider contributing to my caffeine addiction! I really appreciate it, and also helps justify this time sink to my wife , which results directly in more models.
Well I can't just give him the money I'm probably in like a different country then him or something. Until I get the Rocket Assisted Koin Katapult working I don't think I'll be sen- oh wait this in the internet. I can do this through the power of the ones and zeros.
I shall donate physical money-bills, they're probably worth more then hypothetical money-bills but my bank hasn't bothered telling me what the exchange rates.
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My eyes have been blessed to witness such existential beauty lol. This is some top quality stuff my laddo, can't wait to see where you go from here.
Also bit of a request could you throw in some swap-able alternative textures to the more traditionally colorful parts to just be grey, black, and white? Like the Probodobodyne HECS2 and the R-12 tank to name two examples. I like my ships to maintain a a uniform color palette throughout the design as a general rule but hey that's just me
I'll pay you in hypothetical money-bills.
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Just now, Jso said:
I think it's in CKAN. We haven't had an official release since Feb. We're close to a new one.
danke my lad
Any eta when the next release might be?
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Will this be added to CKAN? I feel dirty having to ruin my pristine CKAN managed Gamedata folder adding any mods in myself. I know for a fact it judges me silently...
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Everything's looking pretty good on 1.5. Surprised stuff hasn't completely broken beyond any reasonable sense of repair lmao.
With 1.6 Part Revamp Update coming along will VSPR still be updated? I This mod is way more aesthetically pleasant to focus my ocular facial orbs on compared to current vanilla's parts and 1.6's updated parts.
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On 10/25/2018 at 12:29 AM, Nertea said:
Is that a cheeky little PPTS pod I see in there? Glad to see that thing get some love
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Is there anyway to edit the textures of the alternate suit added by the Making History DLC or if it's already been done anybody got any textures for it?
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1 hour ago, Swordmaster said:
@Madman_Andre @Vahnskir Eskandare has already taken over this mod. If you look above Madman_Andre's comment,
Just be patient. It does no good to ask for an ETA, and in face there is a sticky'd post regarding poking modders on ETAs.
I'm not entirely sure how I managed to miss that and this has been a minor blow to my pride
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21 hours ago, Madman_Andre said:
Well, I've been getting back into KSP lately, and I'm a little sad there's no recent version of this mod.
Any ETA on when we'll get a working version for 1.5/1/4/literally whatever? This was an old favorite that I sorely miss.
Maybe? Given the scope of this mod it would be hard to kinda bring everything up to date and figure everything out.
Just be patient, a certain Gaming Guru of Linux might hear your prayers, given he hasn't stressed himself out having to keep 40 billion different mods updated.
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Used KAS to make what is effectively a rudimentary ballista, capable of shooting Kerbals.
And I don't mean shooting at Kerbals I mean actually shooting Kerbals because hey if my calculations are correct the average Kerbal at least on paper is is significantly cheaper and more cost effective then just a straight up wooden bolt. Mainly because nobody has figured out a way to get wood because Kerbal's trees exists in some physics-less quasi-reality in alongside our own where our axes just phase through it like if it was a hologram.
THE TREE'S ARE HOLOGRAMS! WAKE UP SHEEPLE! -
Since when did B9 have Spaceship parts? What else have ya darn dang-nabbit whippersnappers been hiding from me?
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Hi there m8's. I've been
chronically addicteda long time player of KSP since I was pff 12 I would say and I think my first version might've been 0.18 so KSP has been a massive part of my life (and probably now why I've been pursuing a career in aeronautical engineering lol). I've lurked a bit on the Forums from time to time but never considered registering until recently. I was first introduced to KSP through a friend at school who downloaded the demo on our classroom computer and spent hours just throwing parts together and amusing myself too much with watching all the pretty explosions.
[WIP] SeaQuest KSP
in KSP1 Mod Development
Posted
My Yo's have been thoroughly Ho'd