• Content Count

  • Joined

  • Last visited

Community Reputation

44 Excellent

1 Follower

About CarnationRED

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. ControlC stores the part shape and materials, and when you edit another part, control V to load it to current part. ControlF is another thing, which directly copies shape and materials to the part your mouse is pointing at
  2. That's exactly where the problem is. There's a RealFuelsPatch included in the mod. To solve it I added an "AFTER[ProceduralParts]" tag after "NEEDS". It worked! Edit: Maybe I should change AFTER[ProceduralParts] to AFTER[RealFuels]
  3. Currently not possible to blend them, I'll see if I can add a coefficient between area and volume
  4. All mesh works are done within a MeshBuilder class, I am currently in the process of making it easier to expand, I'm uploading latest projects to
  5. Thread of the Month April 2020 Created by CarnationRED Inspired by SimplePlanes' fuselage parts. Designed for limitless shape construction. _________________________________________________________________ KottabosGames' Introduction Video Features Change sections width, height and radius Save/Load section shape presets Various shape modifications CRFP Creator: Pick any 3 or 4 points in scene to create a panel, with surface/edge/vertex snap options Edit with gizmos and/or GUI Quick copy shape and materials using Ctrl+F or Ctrl+C/V Select individual textures or choose one of texture presets Fuel tank switch GIF Demonstrations Manual UI Press F or right-click to open up UI panel, hotkey is defined in CRFPSettings.cfg When adjusting radius, hold: Shift: link all 8 radius Alt: link current with its opposite at the other end Ctrl: link all radius at the same end Negative radius will not be effected by aspect ratio More details: Handle Gizmos Fast way to tweak length, twist, top/bottom size and corner radius Press F to activate, hotkey is defined in CRFPSettings.cfg Copy shape fast using Ctrl+F (see demostration above), note that linked section won't copy Copy shape using Ctrl+C/Ctrl+V RMB to switch between parts, parameters in UI panel will also be updated CRFP Creator With this tool you're able to create panel parts easily Click at the upper right corner of UI panel to open, the Creator panel shows up, click to start Created part will try to exactly match those 3 or 4 points you selected. Textures Texture Browser Used to select individual textures, usually for texture try out Click one of texture names to open Enter a letter to start search F5 to refresh, up/down arrow key to navigate “Convert to normal map” option is experimental, which won’t overwrite the texture file Miscellaneous To reload cfg settings, press "=" and "-" when Part Settings memu is opened. Compatibility Compatible with KSP 1.8.x-1.9.x Compatible with FARc, RealFuels, Procedural Parts Known Issues Bottom texture is stretched when Tilt Bottom is not 0 Wrong part movement when changing both Tilt and Twist (detach+attach is a temporary solution) Sometimes when copying part, handle gizmos also get copied with the cpoied part Changelog Download from GitHub Download from SpaceDock Source Code License: DDSLoader library by @sarbian (released under MIT license) If you like it, consider buying me a cup of coffee
  6. This mod enables you to control propellers' pitch in flight to get better performance or switch to autofeather to reduce drag, as well as automatically limit rotor's output to save electric charge. Updated to support KSP1.9.0 Add support to all propeller blades and heli blades Note: The new blade pitch control in KSP1.9.0 won't work well if you enable this plugin in flight. Servo rotors are not supported by the mod. Usage: Press "=" to toggole control in flight. Use throttle to control rotor's rpm, rotor's output limit is controlled by plugin if enabled. You can change target AOA in propellers' PAW(part action window) Dependencies: ModuleManager Breaking Ground DLC Download: Download from spacedock Download on CKAN License: MIT Source code: Changelog: 0.3 Update to support KSP1.9.0, note that the new blade deflection control featrue in 1.9 won't work well if this plugin enabled Add support to propeller blades and heli blades Bugfixes MOD renamed 0.21 License file added. Readme added. Corrected archive hyhierarchy