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Torchster

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  1. https://imgur.com/a/9CFj6Hj I have no idea if this will work.
  2. Wow. I opened up the persistent.sfs file. There were NaN values everywhere. I’m no programmer, but I could see it setting the values for ship in question, and it assigning values for electric charge to my ship as NaN. This I can see in game. is this SQL? Then I start to NaN in way too many places. In my MechJebModuleFlightRecorder for values DeltaVExpended and steeringLosses. Actually I see it like 5 times over and over again. Exact same thing. I think I should only have one ship “infected”, so I’m not sure why it appears so many times related to MechJeb. I also see it as a value to an older ship I don’t use, an old lander sitting on the mun. SMA...whatever that means. Then back to the previous MEchJeb stuff. Can’t figure out exactly which vessels. Also, I see associates with various parts of ships, like life support pieces. In short, a lot of places my guess is that this save file is dead. No point in playing it anymore it’s only going to get worse.
  3. I’m kind of torn. I’m not interested in being a programmer. I kind of just want to play the game. In a way I have violated that by adding mods, but the stock game just becomes boring pretty quickly. I do like the idea of the game...but maybe it isn’t for me. I just want stuff to work.
  4. It’s pretty long. According to ckan - ok wow long list. Near future stuff. Restock. Trajectories. Click through blocker. Toolbar controller. Science continued. KIS. KAS. TALCS. Kerbal Alarm Clock. Base systems. SCANsat. MechJeb. Docking alignment. ComNet stuff. Background Resources. Ok the list is crazy. I let ckan in stall stuff that was recommended. Anyway to automate this?
  5. I have a few Kerbals trapped on a space station in low Kerbal orbit. My guess is that it’s a mod conflict. I get bored with the stock game, so I modded my game to make it more exciting. Anyway, I digress, this is just small science station with two main parts, a command pod and MPL. First thing I noticed is that electric charge readout went to NaN. Then I went up to get one of the kerbals off the command pod and when I used right click to see the screen for the command pod, it came up, but none of the buttons worked. I couldn’t select anyone’s inventory or transfer crew. In the spirit of KSP, I came up with plan B, EVA. I got a Kerbal on EVA, but the second I let go of the command pod and started floating I notice while I could engage my RCS thrusters, I could see them puffing away on the screen, it had no effect on my direction of travel. I just kept floating away. I could make her spin, but that was it. I tried this several times, once I noticed my command pod shaking in the game as I went flying at Mach 9 away the second I stepped out. I went back to a save and tried to de orbit my ship, I made plans for this, but I noticed that the ships controlls were not working well. Then, I found out, like my Kerbal, I can change my ships orientation, but when I blast my engines full tilt, it has no effect on my orbit. This kind of ruins the game for me. Kerbins are expensive and hard to replace. Plus I don’t like killing them. I’ve lost a number of games due to technical issues. I’m tired of reloading and starting from the beginning. I’ve seen some stuff about this, but I didn’t understand it. Any ideas?
  6. I started getting an error just like this. My power readings are going to nan and soon my tiny station and all my manned spacecraft will disappear. Again. Don’t like the idea of editing these files, if I can even find them. I’m not a programmer, I’m a player. I’ll probably have to nuke everything and start over again. Ugh. I wish I knew what mod was causing this issue. Never had it until the last patch I instilled. I’m currently one behind. I should never have patched up a few weeks ago. Everything was stable. It takes so long for this error to pop up, figuring out which mod is the issue might make the game not worth playing I just want stuff to work.
  7. Hmm...I don't remember loading CKAN before. My computer didn't like it, but it work. Thanks for your help. Spot on.
  8. Will admit to being a complete newbie. Finally made the mistake of update my KSP. Can't get ANYTHING to work. I stored my save files before the update (for some reason)...but this has been a disaster and I will never do that again. Anyway, topic at hand. I nuked everything to start over. I downloaded the game fresh. Then I have only downloaded KAS. I used to love to use KAS and i really want the js-1 joint socket to work with TJ-1 and TJ-2. But the only thing I see in the structural parts tab is the js-1 part. When I hover over the part (where it should be) it lists that I am looking at TJ-1 or TJ-2 (the description is correct to what I remember) but it still looks exactly like js-1. I even put it on a test craft and went to the launch pad...but no matter what part I put on the craft it looks like the js-1. Heck I don't even see the hose attachment thing (can't remember what it is called) that I used to have ANYWHERE. Again this brand new download of the game and brand new download of mod...what am i doing wrong?
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