Nicodo123
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Posts posted by Nicodo123
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will it ever be available on CKAN, or are there just too many issues that would come with adding it to it?
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I've made flying boats before without FAR, but none of them work with it installed, and I was wondering if there was a certain technique to get flying boats to work with FAR.
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I am having a really weird issue. I am running my game with the alien worlds, alpha centauri and trappist 1 systems, and they all load fine, but whenever i enter the SOI of another star from interstellar space, the game just freezes and crashes, and I don't know how to fix it (just note I did install it on an already modded install, so that's probably why, but I was too lazy to make a fresh ksp install)
here's the log file: https://drive.google.com/file/d/17p1XBHQv3JslWcpNqQDvntzJeE1L4Z1C/view?usp=sharing -
I have textures unlimited installed, but the recoloring gui button won't show up in the fairing options. Any idea what's going on?
EDIT: Nevermind, I was just using an older version of procedural fairings (so much for ckan auto-update...)
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I've been practicing a lot more, and now i can routinely land at the KSC runway without missing on the first try almost every time
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So I made a TSTO tourist spaceplane that works really well, but up until this point, I have been landing it in random fields because I always miss a runway, but I finally managed to get this thing to the dessert (that wasn't a typo) airfield! You will not believe how excited I was when I realized I could make it.
This is a screenshot I took after landing
(yes it is conventional geared, it was more stable than tricycle gear believe it or not)
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I installed the Airplane Plus mod today and wanted to use some of the parts on a business jet, so I did. It has conventional landing gear and an APU, so cool?
Also, sorry for the long absence from the forums, my ksp interest started to die out, but I recently got back into it, so yeah. Don't worry, the Orbital Mammoths are still launching!Craft file: https://kerbalx.com/Nicodo123/Business-Jet
(I would provide a picture, but the forum won't let me embed it)
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Technically it isn't the first, but it is the first in which I didn't cheat.
Picture of Laythe
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I decided to try and go to Duna, and I somehow succeeded. When I got back into LDO, my lander had only 77 m/s of delta v left, so I barely had enough (I had to use RCS to get back to the mothership). Boy am I happy that I was able to do this mission on my first try!
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I decided to make a Vostok recreation, but with Onion staging on the R7 stage, because WHY NOT. Anyways, my first rl recreation, hope y'all like it.
Craft file: https://kerbalx.com/Nicodo123/Kostok
(Requires Making History)
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That's right, my Orbital Mammoth series just went fully reusable! I also repositioned the retropackage to be on the top of the capsule. However, "fully" reusable can't really be used, since the launch escape system isn't reusable, but it doesn't really matter.
Craft file: https://kerbalx.com/Nicodo123/The-Orbital-Mammoth-MK5
FMRS Mod (Required for reusability of SRBs and core stage)
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idk why, just sounded difficult in my head
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nope, it's pretty much a GAN (global area network)
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Is this impossible? I don't know!
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I couldn't be happier. I'm over the roof right now!
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I decided to download FMRS and make my Orbital Mammoth partially reusable. All stages except for the upper stage are reusable at the moment. Other than that, it's just my MK3 Orbital Mammoth.
Recovering one of the SRBs
Recovering the core stage
Craft file: https://kerbalx.com/Nicodo123/The-Orbital-Mammoth-MK4
FMRS mod (required for reusability)
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I use the luna multiplayer mod (great mod, you should download it)
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recently achieved my first kerbostationary orbit in a luna multiplayer server, and I took a picture of an eclipse that was occurring, and it looks really cool imo.
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Not many changes from MK3, but all the parachutes and RTGs are no longer in a service bay, and I used one of the LESs from the PEBKAC Launch Escape Systems mod.
Here it is launching
Craft file:
https://kerbalx.com/Nicodo123/The-Orbital-Mammoth-MK3
PEBKAC LES mod (required to work)
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sounded difficult in my head, but I haven't done it... and probably never will
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2 hours ago, HvP said:
Although, I see a distinct lack of solar panels. Perhaps you have some RTGs stashed away in those service bays.
Yes, there are RTGs. I don't like to use solar panels on my ships
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I finished it a while ago, but I forgot to post it on here, and then I took a break from KSP, but I finally came back, and remembered to post it. What do you think about it?
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18 hours ago, Daedalus3000 said:
Was this accidental or the result of years of calculations and precise thrusts??? . Either way that’s pretty sweet, now get it to where the game has no clue which is Ap and Pe and it just flickers like crazy.
That actually happened when I did this, but I by the time I wanted to take a screenshot, it was too late (the orbit slowly changed for some reason)
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A 1 METER SEPARATON!? WHAT THE HECK!?
[1.8+] Procedural Fairings
in KSP1 Mod Releases
Posted
alright, i know a lot of people have been having issues with the fairing sizes being limited to 1.5 meters in sandbox. I am having this issue as well, but the only difference is that i do have the part upgrades applied setting enabled, so i don't know what to do. This is on a heavily modded 1.12 save without rp1