Jump to content

LeonardoDavidci

New Members
  • Posts

    1
  • Joined

  • Last visited

Reputation

0 Neutral

1 Follower

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. As the title states, the game always freezes for me when I stage/decouple or when I crash into something. I assume that is due to the number of parts changing and it recalculating in the background. The same issue is somehwat noticeable inside the VAB, although it is not as bad there. If my fully built rocket crashes on the launch pad, I basically get to sit and stare at a still frame for 10-20 seconds before even beeing able to hit the revert button. Out of interest I have tried playing around with the Affinity of my CPU cores and priorities in task manager, thinking it may be related to it not multithreading properly, as the CPU usage rarely exceeds 20%. Sadly that had no noticable effect on things. My system definetly meets even the recommended specs. (Running the game at 1440p) System Specs are as follows: OS Name Microsoft Windows 10 Pro Processor AMD Ryzen 9 3900X 12-Core Processor, 3793 Mhz, 12 Core(s), 24 Logical Processor(s) GPU NVIDIA GeForce RTX 3080 with 10gb vram RAM 32Gb 3200Mhz Nvme SSD Game is installed on a Samsung SSD 960 EVO
×
×
  • Create New...