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Lord_Pall

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  1. Looks great. I think there might be a bug in sandbox mode. I did a deploy mission ~15t. Setup a 12t space station bit, went to the main space complex view, setup a deploy mission, but it wouldn't let me start the mission. The cost amount was flagged in red even though it was sandbox. I'll retry in career. Still looks awesome and I can't wait to use it.
  2. Annd more details. Built a station from scratch on the ground, added command modules, loaded kerbins in. Used hyperedit to get it into space. Used crew manifest to move folks. Quit, reloaded, Can't control the station again. I suspect it's crew manifest. I'll try out without it now.
  3. Copied the vessel section in the save to a new clean game. I can't switch to it still. [LOG 10:30:24.006] [PlanetariumCamera]: Focus: Space Station Lifter [EXC 10:30:24.011] NullReferenceException: Object reference not set to an instance of an object KnowledgeBase.CreateVesselCrewList (.Vessel v) KnowledgeBase.OnMapFocusChange (.MapObject target) EventData`1[MapObject].Fire (.MapObject data) PlanetariumCamera.SetTarget (.MapObject tgt) SpaceTracking.SetVessel (.Vessel v, Boolean keepFocus) SpaceTracking+ .MoveNext () I only have the 3 default spawned kerbals in the savegame, and I didn't do anything with them. Any way to get some extended information on why this is horked?
  4. Just finished a big giant space station in orbit. Put a bunch of guys in an OKS hab module in one of the earlier launches. They didn't show up anywhere, except in the ground based kerbal management ui (hire/fire thing). Got the station finished. I installed crew manifest to try to access the kerbals in the module. It allowed me to move them around the station. Saved, quit, and now I can no longer control that space station. Log shows: [EXC 08:34:46.428] ArgumentOutOfRangeException: Argument is out of range. Parameter name: index System.Collections.Generic.List`1[internalSeat].get_Item (Int32 index) KnowledgeBase.CreateVesselCrewList (.Vessel v) KnowledgeBase.OnMapFocusChange (.MapObject target) EventData`1[MapObject].Fire (.MapObject data) PlanetariumCamera.SetTarget (.MapObject tgt) SpaceTracking.SetVessel (.Vessel v, Boolean keepFocus) SpaceTracking+ .MoveNext () [EXC 08:34:46.497] NullReferenceException: Object reference not set to an instance of an object KnowledgeBase.UpdateVesselInfoList (.Vessel v) KnowledgeBase.FixedUpdate () [EXC 08:34:46.615] NullReferenceException: Object reference not set to an instance of an object KnowledgeBase.UpdateVesselInfoList (.Vessel v) KnowledgeBase.FixedUpdate () It looks like those were munged kerbals, and they got put someplace bad. TLDR: 1. Put kerbals in OKS hab module on VAB. 2. Launch OKS hab to space station. 3. Use crew manifest to move kerbals to other parts. This assumes I didn't put them into a bad module, which is also a possibility. Few questions: 1. Is there any way to remove those kerbals and salvage this savegame? 2. Barring that, Is there any way to save just the ship, and start a new game with that ship in orbit?
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