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iTiamo

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Everything posted by iTiamo

  1. This didn't happen only with Mk1 parts for me. It happened with ProceduralParts and some engines, and tweakscaled RCS ports/solar panels. It seems completely fixed!
  2. Why does the contract say place a satellite in GEOstationary orbit around Minmus? Geo refers to Earth.. It's just a stationary orbit.
  3. Ah cheers, I completely misunderstood the system and your comment together with the video I found on page 12 helped me out. edit: still not working for me when I click convert ore giving message "[Exception]: ArgumentNullException: Argument cannot be null. Parameter name: source" At least I can mine Karbonite.
  4. Is there any way in this mod you can mine asteroids for money? I am trying to convert to "ore" which I assume is part of this mod and sell it for profit but I can't even seem to convert to ore due to lack on information on this mod. I am digging the storing fuel aspect though.
  5. Is there any way I can make my robotic parts even smaller than the smallest I can resize them? They are too big for probes etc. which is a shame.
  6. I was trying this out with DarkMultiplayer and putting the .dll in the plugins folder of DarkMultiplayer gives the following error: [00:09:12][DEBUG] : Loading plugins! [00:09:12][DEBUG] : Loaded D:\DMP\Plugins\IDWeapons.dll [00:09:12][FATAL] : Error in main server thread, Exception: System.IO.FileLoadException: Could not load file or assembly 'UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. Invalid pointer (Exception from HRESULT: 0x80004003 (E_POINTER)) File name: 'UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' ---> System.NullReferenceException: Object reference not set to an instance of an object. at DarkMultiPlayerServer.DMPPluginHandler.CurrentDomain_AssemblyResolve(Object sender, ResolveEventArgs args) at System.AppDomain.OnAssemblyResolveEvent(RuntimeAssembly assembly, String assemblyFullName) at System.Reflection.RuntimeAssembly.GetExportedTypes(RuntimeAssembly assembly, ObjectHandleOnStack retTypes) at System.Reflection.RuntimeAssembly.GetExportedTypes() at DarkMultiPlayerServer.DMPPluginHandler.LoadPlugins() at DarkMultiPlayerServer.Server.Main()
  7. I want to thank everyone at Squad for the new update and wish them luck that future updates may go smoother. Love you Squad.
  8. Is anyone else not playing KSP until the 0.24 release because they feel it's not "worth it"?
  9. The asteroid I put in a 500km orbit above Jool's surface and made a base on.
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