Alex_Leonardo
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Rocketry Enthusiast
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These should be NPCs. OH MY GOD! They should make an official mod like garry's mod and call it "kerbal space pirates." where you have to build a space pirate ship, and you are already in orbit.
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Moon based Verne gun
Alex_Leonardo replied to Ruinsage's topic in KSP1 Suggestions & Development Discussion
He's playing completely in stock. -
100% First person view?
Alex_Leonardo replied to Rus-Evo's topic in KSP1 Suggestions & Development Discussion
I'd like to see it, but they would have to add a secret thing where if you clicked on a part of the screen, you could make the kerbal walk or fly around. (Or it loads a scenario.) -
What do YOU want to see in 0.24?
Alex_Leonardo replied to MaverickSawyer's topic in KSP1 Suggestions & Development Discussion
I said "Any" craft. Even a 1 piece craft. -
Thinner and thicker atmospheres
Alex_Leonardo replied to NERVAfan's topic in KSP1 Suggestions & Development Discussion
I still can't figure out if jool is a saturn or jupiter analogue. It doesn't have rings but in the order of planets, it would be saturn. -
What do YOU want to see in 0.24?
Alex_Leonardo replied to MaverickSawyer's topic in KSP1 Suggestions & Development Discussion
I'd like to see some performance optimizations. It takes 1 minute for any craft to load on my computer. -
Multiplayer Idea
Alex_Leonardo replied to uxuser's topic in KSP1 Suggestions & Development Discussion
Sounds like a good idea, but you have to have the launchpads near the equator. -
I though the asteroid belt would be near Dres. But, basically every planet has asteroids around them, like in real life on earth, they just aren't visible through the atmosphere. So I agree that asteroids should be around every celestial body. (But, what differentiates asteroids from moons is the size.)
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Lasers and telescopes!
Alex_Leonardo replied to Grimfilth's topic in KSP1 Suggestions & Development Discussion
http://www.ia.ucsb.edu/pa/display.aspx?pkey=2943 This real life system could actually propel a spacecraft to the speed of light. -
I was watching the "Pivot" device on the claw in the new ARM patch that they are releasing. I was wondering if they are going to make a stand alone pivot part, without the claw. (You could use it to pivot a docking port or a part of the ship. I think it could also be useful for making homemade missile/pod launchpads, which allow you to launch at an angle.) What does anyone think about this.
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FanWork Fridays: A Detailed Map of Kerbin
Alex_Leonardo replied to SQUAD's topic in KSP1 The Daily Kerbal
Great, now all we need to do is create several house, road, and car models, some which correspond to their biome, and generate cities! -
The Claw and Fuel Transfer
Alex_Leonardo replied to SofusRud's topic in KSP1 Suggestions & Development Discussion
In Kerbal attachment system mod (KAS) they have a "claw" but it just doesn't group the two things into one object. I think you guys think that when they said "like a docking port" it had the literal capabilities of a docking port.