Posts posted by Daze
Plane capable of Mach 5.5 speed at 20000m, it can do an aerial circumnavigation of Kerbin in about 40 minutes.
It works fine with the stock heat mechanic.
1 - Toggle landing gear steering
Cruise Altitude and Speed
Still pretty hot after a full circumnavigation...
Hoping for some "Near Future" stuff, I think it would be nice to have some kind of borderline sci-fi technologies at the very end of research tree
4 hours ago, klesh said:
I've recreated this to what I think is an accurate degree, but in vacuum testing I'm not seeing anything unexpected.
Perhaps since your decoupling is happening fairly low in the atmosphere (28km), its drag that is pushing it back at unexpected speeds?
Edit: When I rerun the test performing the decoupling in the atmosphere, indeed I do see what you're experiencing. The interstage shoots retrograde at a rapid pace, and slams into the 1st stage. Since this only happens in the atmosphere, I am going to posit that atmospheric drag is the culprit.
Edit#2: From what I learned about drag values being displayed in the PAW's in this thread, it would appear the drag values on the
interstage5m decoupler are astronomical, resulting in the pullback you're seeing. Observe in the following screenie the YP value of the interstage5m decoupler being at 19.48. The shroud part of the interstage is not right-clickable, so I don't know what values it might have, if any. Perhaps @DMagic would be kind enough to confirm what I'm seeing and/or offer an opinion as to whether this YP value is off the charts or expected.
Thanks a lot! It's indeed like this, I've tried again putting the rocket in orbit with the cheats and it worked flawless, hopefully it will be patched soon
They are both at very low force
At the moment I can't send you the craft file, when I will return home I will post it
I've tried making a Saturn V interstage by using engine plate + a reversed decoupler, but for some reason even if i put the force of fairing at 0% it will destroys everything except the engines, why?
7 hours ago, FleshJeb said:
I thought the general consensus was that Kerbals "shouldn't" be able to pass through Jr. docking ports. Having it on an airlock is just weird.
From the official description "As a result of its small size, kerbals need to hold their breath and wiggle to slip through."
My WIP for a stock Soyuz spacecraft, any suggestions?
As the title said, one thing that I would really enjoy to have is the ability to make "full Soyuz style" spacecraft instead of just Vostok, so having also the "descent module" alongside the "orbital module".
What do you think guys? Do you also feel that is a little bit incomplete right now?
Deep space exploration and "near future" ( Nertea) stuffs
The only thing that I agree with is in having also the old texture (and even more) for fairing
The only thing that bother me is that if we want to make a Soyuz-style spacecraft we will have the "orbital module" and not the "descent module"
16 minutes ago, linuxgurugamer said:
Get The Janitors Closet, you can mark pars as hidden, and using the Permaprune option you can keep the unused parts from being loaded
Thanks for the suggestion, I will try it asap!
Hi guys, after some years I'm finally back to KSP and I want to start a new career mode game w/ some mods, actually the mods that I wish to use are:
-USI Life Support (plus base parts)
-The whole Near Future Pack
-Classic Mechjeb, Kerbal Alarm Clock, etc
- Clouds and graphic improvements
-Some parts pack like SpaceY
-Others minor mods
Now the problem is that I have so many parts in my sandbox test-world that it's almost impossible to truly understand and use everything
Does this kind of problem still appear in career mode? Or with the progression it's "natural"?
Also what do you suggest for improving the total parts count? (i.e. I don't think it's necessary to have 192739 2.5MT LF/O tanks)
Thanks in advance!
Soooo... looks like nothing will happen in the next hour?
Because all the things that i create must be useable from every other players
Really beautiful replica, + rep!
EDIT: Ahah sei italiano anche tu
... and give them actual empirical data they can use to fix things that are ACTUALLY broken, instead of spending time telling them what we THINK is broken yeah?
Well, gg guys
I'm only one with website/store down?
So steam first?
Riot Riot Riot!
Where are youuu 1.0?
I can smell it.
I can feel it
in KSP1 The Spacecraft Exchange
I've done this way, thanks!
Anyway, I've noticed that the fairing and a structural tube are a great insulator for the rest of the plane, I think that this should also works with an inline cockpit instead of the Mk1 Crew Cabin, I will try it in the next days