Jump to content

gutza1

Members
  • Posts

    103
  • Joined

  • Last visited

Everything posted by gutza1

  1. I agree that FAR is too complicated (this is Kerbal Space Program, not Human Space Program), but the aerodynamics system in KSP should behave like an approximation of real life aerodynamics.
  2. Wait, since they are overhauling planetary biomes, and Maxmaps said that the art team was in the middle of a giant art push in a dev blog, (this may sound crazy) so what if new planets are coming in 0.26?
  3. I'm actually playing in a D&D 3.5e Eberron campaign, and I noticed that Hype seems similar to bound elementals. They really should add Hype elementals to D&D.
  4. Behold! The Hype-ning Rail! And its much better counterpart, the HypeElementalAirship!
  5. Hype for the Hype God! Trains for the Train God (The HypePlaneTM is better than the HypeTrainTM BTW)! Planes for the Plane God! Toilets for the Toilet God![/ChaosSpaceMarines]
  6. [Dungeons and Dragons] I guess the employees of D12 Aerotech are all barbarians.[/Dungeons and Dragons]
  7. Congradulations Porkjet! Also, I hope that this update will also include aerodynamics that actually make sense.
  8. The only problem is that I have no idea how to create heightmaps and colormaps due to my lack of artistic skill. Also I really like the name Sentar(it has a nice ring to it, and sounds like a kerbalized version of Saturn), but if other people are going to use it when porting over the PF expansion, I guess I'll have to change it(or maybe not. If I do my own modded playthrough and post it on Youtube, I'll call it Sentar in the series).
  9. Actually, I was working on a PF implementation of Nova's GP2 as well as other planets. However, PF's brokenness and my complete lack of artistic skills(I cannot texture for the life of me) caused me to give up on the project. I could be the main designer of a "Nova's Planets" pack. Even if I do not get the job, here are my ideas for the planets: Sentar: A white gas giant that is 9000 km in diameter. Its main noticable features are a large ring system and a hexagontal storm at its North Pole. It is the next planet after Jool and was the last one that was known to Kerbals since antiquity. Eeloo(orbit shifted if this mod allows to make current celestial objects orbit the new ones): Orbits close to Sentar's rings. The closest moon of Sentar has an undergroud ocean due to the tidal stress generated by the moon's proximity to its parent planet(basically, it's an Enceladus analogue). Daphy: A small ball of ice. It is the second moon of Sentar, but its eccentric orbit occasionally takes it closer than Eeloo and into the rings(think Neptune and Pluto), where Daphy smashes the ice debris(Senat's rings are made of ice) into a fine icy "fluff" and slowly compacts the already existing "fluff" into ice. A large gash near the equator formed by a long-ago impact exposes the ice layers beneath the "fluff". Potatus: The third moon of Sentar that resides on a retrograde orbit and rotates extremely quickly. The moon's rotation rate and color give it its name. The rotation speed also makes landing with legs impossible except near the poles, where the groud rotates slowly enough to make a safe landing. By trying to land a probe at the poles and experiencing the phantom forces that arise, one can understand just how [EXPLETIVE REDACTED]-up this moon is. Fonso: Basically Titan WITH GIANT MOUNTAINS. Fonso is the only moon in the Kerbol system other than Laythe to have a substantial atmosphere. Its other noticeable features include Kethane/Karbonite oceans and extremely tall mountains, the tallest of which extend a couple of hundred meters above Fonso's atmosphere. With Mun-like gravity and an atmosphere 1.7 times as thick as Kerbin's at sea level, Fonso is truly a spaceplane's paradise. seriously, a kerbal could fly on this moon just by duct-taping wings to his/her arms and run off a cliff.
  10. [trolling] I have found that a person can defy the second law of thermodynamics in the infinitely-sized planes of high fantasy like in Dungeons & Dragons. The proof is as follows: Assuming that a plane is infinitely-sized, we can say that each plane contains an infinite amount of matter. Therefore, if all the matter in the plane has mass-energy, we can assume that each plane has an infinite amount of energy. Since infinity plus or minus something is still the same number (look up the infinite hotel if you doubt this), creating or destroying energy in the plane will not change the amount of total energy in the plane. Therefore, in another plane, we can create or destroy energy without being prevented from doing so by the second law of thermodynamics. QED. [/trolling] Note: This "proof" is just a joke used to make fun of D&D. Do not take this seriously, and do not rage about any errors I have made while composing this "proof".
  11. Oops.. I'll fix that right now.
  12. Added some back story to go along with the picture.
  13. Now listen carefully... Before the Atomic Age began, before kerbonauts and probes existed... Three Awesome Brothers descended upon the chaos that was space science... Bob, the Brother of Funding, Bill, the Brother of Technology, and Jebediah, the Brother of Approval... Bob, with his massive bank accounts, bought land and created the Kerbal Space Program. Bill, the Brother of Technology, invented the first rocket parts and laid out a "tech tree" for other scientists to follow. Jebediah, with his social competency, convinced the people that space exploration was worth pursuing and manipulated companies to offer contracts to the Program's managers. The three cool brothers then departed to retirement. And a poster detailing three "resources" represented as golden triangles was left in a bag at the bus stop where they left the Space Center. Since then, the three "resources" have become the providence of our Space Program. And the resting place of the poster is in the Director's Office. -- The Great Museum Curator.
  14. This is the first thing I thought of when I read this post: Meet The Kerbal TriforceTM
  15. I was wondering if you could make a historical probes pack for the rescaled stock planets. Not everybody wants to play with RL planets, so it would make people happy if it you could make something like I suggested.
  16. Trope: Hand Wave Type: Played Straight Explanation: We only find out that each flag has a beacon in it when Bill crashes and it might have important to the story.
  17. Trope: Determinator Type: Played Straight Explanation: Bill fights to stay alive up until his last breath. His last words are: "Never give up".
  18. Trope: Unknown Phenomenon Type: Played Straight Explanation: The LAMGML exploring Bop is hit by an unknown object that seems to be capable of changing it's trajectory at will.
  19. I've got another one! Trope: Bizarre Alien Biology Type: Implied Explanation: Exactly how does the kraken live in space? It probably has this trope.
×
×
  • Create New...