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Necandi Brasil

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Everything posted by Necandi Brasil

  1. Um diário de missão me parece bem bacana
  2. It makes me feel real bad.... Haven't lost a single one of them yet... Unmaned tests
  3. *Crosses fingers* This R&D update is going to be awesome !
  4. I'm a Pre-may orderer... Even if I don't need to pay, I want to support this game the best I can!
  5. Great thread... All of you can still dream... our destiny are the stars! Unfortunately not in our life times... Maybe our Grandchildren will be able to look at the moon and say "I wanna go there in my vacation..." We can also expect a major breaktrought in energy (Like fusion ...) to make the world economy go BOOM ... Then we are going to asteroids looking for resources...
  6. Yes I have, prefer to feel the tension of losing the crew. Maybe, even visiting their loved ones to tell about their fate
  7. Thank you sir, for this great graph !
  8. I only Store my designs ... I start a new game every major update
  9. Can we expect more capsule types ? I would love a tier three (5-7 crew...) Assuming tier one (single manned or even 2 man crew), tier two (2-3 crew) and beyond This higher crew count would help me building my 15 crew Dune mission ...
  10. You guys know about Kerbalizer , right? IMO , They will finish KSP firstm 2-3 DLC's... and move on to making KSP 2 or try a different thing...
  11. So cool ... I wonder how long will I take to finally buy my 3D printer...
  12. I still play EVE and DUST 514... love the complexity of the game...
  13. Still none ... , I activated permadeath in my files ...
  14. Really Nice pic! Gemini program used to train formation before the actual docking... Can you do a 5 SSTO formation ?
  15. I just love the contact the developers have with us... Thank for the info Harv
  16. I think the tech tree has to come prior to resources... How else would you determine the "resources value" to produce a part ?
  17. I really like this idea... but it needs more work on the core concept... Only resources and money are allowed to be traded ? Why not designs , techs and other stuff ?
  18. I love seeing those little guys drifting with dangerous liquids...
  19. Well all I'm saying is that the shuttle WAS planned initially for 60 flights per year ... After the Challenger disaster the Air force decided to go with expendable launchs... Lowering even more the use of the Vehicle. " early on in the justification, in the selling of the Space Shuttle, and this primarily happened at the Washington level, Washington headquarters level, people created these economic models and flight rate models, mission models, they called them at the time, that had very, very high flight rates. The highest was sixty flights a year originally specified, and that gradually ramped down to today we're probably capable of ten or twelve if we had the activity to support it. But they did the economics based on high flight rates so that all of the fixed costs would be a low part of the recurring cost per flight, and it was assumed that it would be easy to amortize fixed base costs like the populations at Johnson Center and at the Kennedy Center, and that the only extra costs would be the tanks and rockets. As a matter of fact, the first number I remember for what was supposed to be the cost per flight was about 10 million dollars per flight, 10 million dollars per flight. Of course, that was in '72 dollars, which, if you escalate it today, would be quite a bit more than that. " src: http://www.jsc.nasa.gov/history/oral_histories/LunneyGS/LunneyGS_12-9-99.htm And btw, I'm in favor of being able to recover parts for later use in KSP (After all this is a game) and designing spacecraft that can be recovered is both challeging and fun ...
  20. Not Sci -Fi but really good books about space economy Mining the Sky - John Lewis The Moon: Resources, Future Development and Settlement / David Schrunk (Author), Burton Sharpe (Author), Bonnie L. Cooper (Author), Madhu Thangavelu (Author) (Haven't finished reading this )
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