Jump to content

Jarin

Members
  • Posts

    1,393
  • Joined

  • Last visited

Posts posted by Jarin

  1. Just now, Maxsimal said:

    To answer a few questions in this thread:
    1. It adjusts the existing system - Engineers don't need to be level 3, you just need the part repair kit
    2. This applies to other parts that are breakable, like solar panels
    3.  It uses the inventory system that was released with BG, and there will be storage options available in stock.

    Thanks for the update!

  2. 50 minutes ago, RealKerbal3x said:

    Yeah, this isn't exactly new, but it is an improvement over the current part repair system, which is basically just 'click to repair'. With this, you actually have to plan ahead and bring repair kits along with you in case you accidentally break something.

    So really would like to know... what part of this is "new feature" as opposed to "adding a new requirement to something we could already do"?

  3. 1 hour ago, Pthigrivi said:

    I know in my state we have regs to prevent this kind of thing. I believe NY does too though Im less familiar with the specifics. There have been a bunch of state overhauls in the last few years to crack down on stuff like this. The larger point being if developers are skirting labor laws they've bigger problems than a little indie-boycott. I've dealt with cruch in my industry as well (architectural design) but it was always my choice to work long hours and I was happy to make the time and half. 

    Do we know where Intercept is based?

  4. Just now, James M said:

    Lol So these Not - Star Theory developers are now "contracted"? Like in a sense of they aren't being paid hourly? If that is what you mean, is that normal?

    Normal for US companies to avoid paying overtime and benefits to their workers any way they think they can get away with? Yes. Is that the case here? Who knows, we aren't privy to the contracts the developers have with T2. We didn't even know what happened until the Bloomberg article.

  5. 2 hours ago, James M said:

    Yes. The Fair Labor Standards Act (FLSA) is the federal law which requires employers to pay one and a half times your normal hourly wage for all overtime hours.

    Thanks google.

    Gutted by defining would-be "employees" as "contractors" instead, or "salaried, non-hourly". There's holes in the FLSA you could fly a fleet of Saturn Vs through.

  6. " Kerbals can now change their future suit emissive colors via their PAW and persists to save game roster. "

    Best patch.

    Seriously, thank you. I'd been desperately hoping this change would follow the DLC release. I'm off to color-code all my kerbals now.

  7. On 5/31/2019 at 9:13 AM, Tonka Crash said:

    I wouldn't change anything. KIS and the new system are going to exist side-by-side for a while with no interaction between the two. Nothing that uses the new stock cargo system can be put in KIS inventories or manipulated with KIS. Also, KIS is not going to add the ability to put parts in the new cargo containers. To use the new science parts you have to use the stock cargo system.

    But it is pretty easy to add cargo slots for the new system to a part so you aren't limited to the stock cargo containers, you just need to add the following module to a part.

    
    MODULE // add 3 cargo slots
    {
    	name = ModuleInventoryPart
    	InventorySlots = 3
    }

     

    So... what would happen if attempting to MM patch stock inventory slots onto KIS container parts? Would you end up with, effectively, two separately-functioning inventories on the same part, or would that be likely to break something?

×
×
  • Create New...