skyace65
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Spacecraft Engineer
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Devnote Tuesday: Where did we leave the bugspray?
skyace65 replied to SQUAD's topic in KSP1 The Daily Kerbal
If we do get in-game achievements, I want there to be an office for you (the player) where you can go in and see plaques on the wall for the milestones you have achieved. -
down the road this is what I'm hoping Unity 5 lets them do -better lighting -maybe some better looking water -VR support, Exploring the mun or leaving orbit in VR would be amazing
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Yeah it's getting pretty annoying to see some of the reactions. It's almost like they don't want what we know to change, which seems to defy they point of being a scientist. Than again this isn't the first time scientists have said stupid stuff. I'm looking at you cell theory! P.S Plot twist, they're all afraid of going back to university and retaking physics to keep their PhD's valid
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It's the first place I heard about it working. back to the drive itself. I wonder, if we had a bigger drive with enough thrust for a manned spaceship, maybe a mass driver could be used to launch it into space.
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Take that physics and your laws http://www.ign.com/articles/2015/07/28/impossible-em-propulsion-engine-confirmed-by-scientists?utm_source=IGN%20hub%20page&utm_medium=IGN%20(front%20page)&utm_content=20&utm_campaign=Blogroll and for those who want the more wordy and scientific article http://arc.aiaa.org/doi/abs/10.2514/6.2015-4083
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If the dev notes this week aren't the "stop letting Jeb fly" edition I'm going to be severely disappointed
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using roman numeral 1 in the title but no phantom menace joke? I expect more from you squad.
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Maybe I'm just doing something really stupid I'm overlooking but the game refuses to let me do an orbital survey of Kerbin I'm playing in sandbox. built my rocket with a scanner, put it up in orbit and every time I try to do a scan it says "You must be in a stable polar orbit between 60km and 1500km" do the conversions and(side note could we have the message in meters and not kilometers to just make it a little easier?) 60km=60,000m and 150km=150,000m. Well my craft has a periapsis of 90,956m and apoapsis of 138,879m and I'm still getting the message I need to be within 60km and 150km relevant pictures http://steamcommunity.com/sharedfiles/filedetails/?id=434456263 http://steamcommunity.com/sharedfiles/filedetails/?id=434456243 http://steamcommunity.com/sharedfiles/filedetails/?id=434456231
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What is the impending event/disaster coming to Kerbin...
skyace65 replied to justidutch's topic in KSP1 Discussion
It's a kerbnado -
I nominate Jeb to blow the computer side note: these IVA's are just begging to be walked/floated around in.
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I think the game looks fine. But some more terrain decoration would be great, and maybe some better lighting, but you'd need to wait for unity 5 for that.
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Do you feel KSP is ready for 1.0?
skyace65 replied to hoojiwana's topic in KSP1 Suggestions & Development Discussion
It's what Microsoft's counting team would recomend -
Gotta say, now that i think about it more. Squad could probably make a really good city simulation game. Imagine the advice your advisers would give xD
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I'm pretty sure squad doesn't have nearly enough resources to do their own version of spore
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I don't think KSP can happen on console simply because of control limitations. I can't imagine anyone building a rocket using a PS4 or Xbox controller