Jump to content

IRnifty

Members
  • Content Count

    165
  • Joined

  • Last visited

Community Reputation

84 Excellent

About IRnifty

  • Rank
    Bane of Twitch Viewers

Contact Methods

  • Twitter
    @Nifty255

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. I didn't make sure it works. I'm not sure if any extra using's are needed or if the response is similar enough to work. I just switched the Twitch API endpoint the code is hitting to the correct one.
  2. @linuxgurugamer The code urgently needs an update to use the Twitch Helix API instead of V3, which they are actively in the process of killing. Please see the pull request I've made in GitHub. Note: I did not fact check my changes.
  3. Steven Mading, there is no such ability available. Through the Twitch web API, DTV can only see who is in the chat, not who has recently said something. I could make it work, but that'd require a bot to exist in chat, constantly keeping track of who is chatting, which would require much more effort and resources than I'm willing to put into this for such a niche mod. talung: I am aware of the changes, but only recently got my computer back from shipping (I moved countries) and didn't have the time to update. I'm working on releasing right now. As far as KIS goes, I am sorry this ha
  4. Updated! v2.4: - Drafts are now saved directly to each save's persistent file, allowing reverts to free drafted names. - An upgrade system was left in place which will migrate pre-existing drafts over to the new system. - Fixed drafting for specific jobs still yeilding Kerbals with random jobs. - Changed the Quick Draft hotkey to Alt+Insert.
  5. Hi. I'm guessing you are the Nifty255 from youtube.

    I would like to make a suggest for your great modding series on youtube. When you have completed the series you already have planned, I think a topic you could look at is how to use "ConfigNode" in KSP plugins. It's not that clearly documented, but a very powerfull tool as far as I can tell.

    Well just a suggestion.

    Hav a nice day.

    1. IRnifty

      IRnifty

      I plan on covering this in-depth in the programming volume.

  6. I'm actually fairly uncertain as to how well it'll run on other OS's due to its dependence on the KSP code library. Since it literally relies on the KSP definition of ConfigNode as I can't exactly recreate it myself, I don't know if other OS's will properly pick up on that dependence.
  7. Kerbal Config Editor has been updated! KCE v1.1 is now kompatible with KSP 1.1 Pre-Release. 1.1 USERS BEWARE: KSP 1.1 is still in Pre-Release status. Bugs are expected. In addition, KCE v1.1 is NOT backwards kompatible with older KSP versions. Because of this, older versions of KCE are still available in SpaceDock's "Changelog" section AND in GitHub's "Releases" section. CHANGELOG: v1.1: - KSP 1.1 PRE-RELEASE Kompatibility Update. BUGS ARE EXPECTED.
  8. Draft Twitch Viewers has been updated! DTV v2.3 is now kompatible with KSP 1.1 Pre-Release. 1.1 USERS BEWARE: KSP 1.1 is still in Pre-Release status. Bugs are expected. In addition, DTV v2.3 is NOT backwards kompatible with older KSP versions. Because of this, older versions of DTV are still available in SpaceDock's "Changelog" section AND in GitHub's "Releases" section. CHANGELOG: v2.3: - KSP 1.1 PRE-RELEASE Kompatibility Update. BUGS ARE EXPECTED. - Fixed a UI bug which mishandled window positioning on >1080p resolutions. - Due to inkompatibilities, right cli
  9. Thanks for letting me know. I often forget to add releases to GitHub because it's not meant to be the primary download source, but thanks to MediaFire being banned, I had to. I'll update GitHub and also add in the SpaceDock.info source as well. EDIT: Apparently I got confused at some point, because the actual latest stable release is 1.0.3 as GitHub indicates, and I accidentally changed everything to say 1.0.4 when that version is not even released.
  10. I am unfamiliar with the TestFlight mod. In all honesty, this mod is fairly old and I've moved on to others. It's still up because it still functions in 1.0.5 and I'm not about denying access to even a single person because I don't want to make the effort to maintain its pages. In the event that I get vast amounts of additional time to do what I want and complete about 5 other projects, I may come back and completely redo this mod and even include it into a custom-made and developed series of mods which would vastly expand the game. But until then.... Life...
  11. Sorry I'm late to the party. The mod displays ALL game objects in any given scene at any given time, along with ALL attached components. It's basically the exact same thing as the Unity Editor's inspector, except in-game. It just so happens that the wireframe system also displays on anything with a mesh renderer/skinned mesh renderer.
  12. Should already be in CKAN. I uploaded it to KerbalStuff.com, so they should have taken care of that...
  13. The 1.1 update will indeed mess with the UI. It'll take some time for all of us mod authors to figure out how to best reimplement our UI's, more for some than others, but rest assured, I will make the attempt to update all of my mods with the new UI once I learn it.
  14. Kerbal Object Inspector v1.0: Release This software is provided "as-is" with no warranties. Presented under the GPL v3 license. Creation and/or publication of media (images, videos, etc.) while using this software is authorized. Created by: Nifty255 Copyright 2016 All rights reserved. This mod is in RELEASE. However, bugs can still happen. If you have a bug, or a suggestion, please leave it in a mature manner. DOWNLOAD: SpaceDock OR GitHub SOURCE: GitHub Get Kerbal Object Inspector on CKAN! FEATURES: Kerbal Object inspec
×
×
  • Create New...