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Everything posted by Mach_XXII
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Stuff and things
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US Space Program only
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-Egar -Mandrake
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1982 Chevy Malibu Classic
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That's why it's in addon development and not releases
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6/10 Some astronaut thing?
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Is the server whitelisted ? If not what's the ip?
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This is rust http://store.steampowered.com/app/252490/
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Maximus did you get my pm?
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Broken Inline docking port?
Mach_XXII replied to MaverickSawyer's topic in KSP1 Gameplay Questions and Tutorials
I'm having this problem as we'll in stock and it only started in 23.5 -
I agree with Mitchz, new/more solar panels would be nice but the game needs more important stuff right now
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Lol (10char)
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[WIP] Habitat parts - Development download 0.1 available
Mach_XXII replied to blizzy78's topic in KSP1 Mod Development
Looks cool, I like it -
Kerbol's asteroid belt, Version 0.2 Released! Perseus Fixed!
Mach_XXII replied to Deadpangod3's topic in KSP1 Mod Development
Here are the development pics from NovaSilisko's blog -
Kerbol's asteroid belt, Version 0.2 Released! Perseus Fixed!
Mach_XXII replied to Deadpangod3's topic in KSP1 Mod Development
The asteroid wasn't called HavesteR it was just called harvest -
The mk3 expansion has a mk3 cargo bay and Lacks SXT has 2.5m cargobays
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I've played it, it's a great game
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[0.23.5]Stockalike Aeronautics (2.0) New Engine, FX fix
Mach_XXII replied to blackheart612's topic in KSP1 Mod Releases
Whoa these are amazing engines, can't wait to see what you have planned -
I found it when HavesteR posted it on the orbiter forums
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LLL - Lack Luster Labs - Development Thread
Mach_XXII replied to Lack's topic in KSP1 Mod Development
Lack could you make this? a skipper without a thrust plate