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    Aerospace Engineer

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  1. I may or may not be available when it's up, but if there's any preview I can check out once you guys do, I'd be stoked to see it. Not like a progress report or anything, I just can't wait to see it. Also, there seems to be a lot of background work here, I don't understand some of it, I think I got tagged for some github stuff I caught glimpse of while busy a couple of days ago. If there's anything I can do, let me know, I will on my free time. If it really was the case, I hope you could be as detailed if it's on github as it is foreign to me.
  2. I unfortunately made no github for it as I'm new to github and was pretty much figuring it out in APP. I'm pretty sure I just clicked stuff on the license and slapped it in there for the licensing requirement. I changed it to same as APP now if APP one's allow you, I thought it'd be an easy change.
  3. Not that I've been "monitoring" before, but I can't keep my back turned for a really long time. I'm so glad it's possible. I know this is Airplane Plus post but I hope it's possible to save Grounded, too. Edit: I was very much a starter when I made the parts, I'm sure you people could do better. Seeing as some people made additional parts. My models had lots of mistakes I recognized as I went by, I still remember.
  4. Alright, I shared this personal story on my twitter where I work so I'll just share it here as well so everybody knows why I was away for so long (and probably will be in the future). Basically my mom got diagnosed with cancer and I had to work for her treatment, which worked. She just recently told me the doc told her that it should be gone, as she's done with chemo. It's not the end yet as there are more stuff, but I will of course work hard especially now that the seemingly greatest threat is gone. I was planning to return after her radiation which will be done in a month, which is why I was trying to share here hoping to do so. Like I said, it's not the end, unfortunately, but it's not a big threat. Regardless, I've barely had time to play games in the first place (still do). Nor have I felt the motivation to most of the time. But the feeling isn't the same for modding because it's art for me, but the time consuming process and consequence of having to test it in the game until it works seems to make it impossible. Ever since I've had to turn my back "for a while" on this, I've had this and grounded pinned on my chrome tab hoping to return in the future as I still had visions but since the unfortunate reformat of the laptop as well, I haven't had the time to find a possible back up of my unity files, added to what I just stated in the paragraph before. I'm uh, not sure if it's possible to continue this mod without source files as I stated. I know you contacted me way back @linuxgurugamer, I believe you've taken over quite some of mods under your wing. You've messaged me before offering to help but if it's possible to hand over this mod just so it's kept alive, I would. Even though it was stagnant for a long time, I don't know how much people still use it and grounded but if it's possible to keep it alive, I'd bet on it. I'm sorry all for such a long wait as it kept going in real life, so many times things looked clear and suddenly new issue arose. But now there's a breather for me and I can think a bit clearer and come back to forums to post and not let these mods die if it's of any possibility...
  5. I can't even read back much but at least I found the time to reply. I've expressed my desire to fix the wheels after testing them but to put things simply, things haven't been ideal! I've said this before probably but basically been working (it's an art commission thing so it takes all my time) well, because I need to. I'm hoping things go well in life and I can at least have some time off and actually do other things like getting back at this. I'm not giving up hope but it'll take months which I hope it'll go well by then, and even then I'm not sure what might hinder me from somehow simply updating this mod yet again, aside from my lack of the original files still that is. I know things aren't going well and there's no guarantee for the future. But at the very least, I think all except the landing gears should work without much problems based on the last time I played. I won't press on my regret that I still can't update this mod, I want to make this just an update post more or less. I guess the fact that I keep updating without doing anything says as much, but the fact that I can't update this mod still doesn't help me sleep well at night. By the way, I've always packed a part listing and I think the folders are kind of arranged, so while the landing gears are actually unplayable during my testing, I think it's best to save your load times by deleting the gears, I'm willing to bet they wouldn't break anything.
  6. Back then, it would be because of the changing versions. Nowadays it wouldn't be, but I'll try to use the KSP standard modules for tradition's sake if I can
  7. It's definitely a problem, I had the time to check. The new update broke the already semi-broken undocumented awesome wheel modules of ksp. Most of my updates on what I'm up to recently have been on APP but I will include this when I get the time.
  8. Great, same as I said before, I'll see what I can do when I can spare my time.
  9. I've tested the wheels and oof, they are broken indeed. That's gonna be a bummer. I tested the new lines with that test and that's the result. I'm not quite sure yet how to investigate the models in the future. But this is the last version of KSP right? More or less? Might be worth fixing at the very least if there's no more future versions to break it again
  10. I was wondering how they went about diagonal gears at least. Since modules are still half of it. I hope they fixed diagonal gears!
  11. Sweet. Though, is this actually everything? Way back they didn't actually like diagonal gears so it bounced off a whole lot. I wonder if that's changed now.
  12. Did they really make an updated wheel module on 1.12... not like this... I don't have the files anymore. But I want to update it and I'm quite busy. Don't hold your breath on it but, I will do my best to make time and take a look. I don't know yet how I will modify or understand the wheels but I'll check the game files when I get the time. Again - don't hold your breath on it but I've been on bad terms with the old model they have and this has been a long time coming.
  13. It has been complete from the beginning, I had some ideas but those are like just things I want to added and some I added later on. But the idea was there from the very beginning. And for the mod update, I purposely built this without plug-ins so it should perpetually be up-to-date unless something changed, then I'll have to fix it. But if something fundamental were to change on wheels... that's gonna be the end of me because I don't have the access to the original files anymore so far
  14. I'll still keep checking if anybody has problems with APP so no worries. Since I still get to play from time to time
  15. Tested and uploaded the file. There's a file structure change on github too which is an old change I didn't know existed. I merged the files with the main branch for now. I'm not too good with github... But anyway, should be good now. If any issue arises, please let me know, I will make sure things are fixed within my capabilities when I have the time. I didn't, but I if you've just read my post, I'm basically stopped now due to the recent reformat. I have a new laptop now but it can't run KSP, I use it for work, which is basically more or less full time 2D art commissions. As others would say, modding is something modders do outside of other stuff in their life. As it happens, I'm very interested in creative work. And I've made KSP mods for a while and I've had various ideas for Airplane Plus that I'm too happy to see function in the game. I still have a lot of vision for APP despite my inexperience. I'm probably the saddest to see that I'm still really enthusiastic about the game, playing it, making custom things for it, but not having the time anymore to make them. Back to creative work, it's very time consuming. So 2D art commissions took majority of my time at some point and it became my main source of income. APP dev slowed down since I can't spare the time/too tired (and I'd lose money for bills!). I had some ideas but I also kind of developed Grounded with it despite my limited time. Then it got to the point where my laptop got reformatted recently and we're here now.
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