So I can only use Textures unlimited correctly if I start my game via "-force-glcore" startup command with it. But when I do so, it crashes my game.
the original issue being this was solved by removing the -force-glcore obliviously, but I need the command to use Textures unlimited as I said. Anyway, before today I simply could would get a crash message with no specific reason for it other than the line and a crash dmp. But now I get another crash message instead of the other one. This one says as follows in the spoiler.
removing the -force-glcore command from the launch option also fixes it, but as I said I need the launch option command for that mod.
I have also set my native screen resolution in the graphics setting as well with no fix.
I at one time found that it all was an issue with nvidia64.dll im pretty sure, but I could never figure out anything else.
I tried updating and uninstalling/reinstalling graphics drivers, this did not fix the problem either. I of course did this when I saw the nvidia64.dll looking thing causing the issue.
And I have also tried a clean install of KSP, along with updating windows and everything else that needed it and restarting the computer.
Also am running KSP 1.4.2, but I saw this issue in 1.3.1 as well so.
Help would be greatly appreciated, as I simply have run out of ideas of fixing this.
My computer specs and a crash dmp will be under all this.
Here is a crash dmp I could pull from a couple weeks ago where I was having this exact same issue regarding the opengl and crashing. So i figured it might be useful. As I can now not get a crash dmp with the screen resolution bug. (You can see this very frustrating predicament I am in now.) Crash File ZIP