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Jimor

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  • About me
    Rocketry Enthusiast
  • Location
    California, US
  • Interests
    Videography, Music, and obviously Video Games

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  1. That looks so amazing! Thanks for the sneak peek, and keep up the good work.
  2. Is 0.0% Ore on Kerbin now a thing, or a bug? Sandbox save, resources set to 100% of normal.
  3. Since my first cinematic in April, I've completed 3 more in the series. Each video uses a song from Approaching Nirvana's Cinematic Soundscapes, Vol 2. I'm planning to do one for each of the 14 songs on the album. Video 1: First Steps (posted in the thread earlier) Video 2: A Foothold Video 3: Because It's There Video 4: Colony
  4. Finally gave this a try. "Filmed" and edited in my Twitch livestream. Music by Approaching Nirvana.
  5. It doesn't matter where on the craft the reaction wheels are, the torque will affect the craft the same. My recommendation for the demo is to put one on top of the pod, then if you have radially attached stages, put one on top of each stack. That should typically give you enough control for most of what you'd do in the demo. If you find it isn't enough, you can double them up. Also a set of 4 fins at the bottom of the central stack should give you enough stability where flipping is mitigated. Good luck!
  6. I'm firing up Twitch for some Career Mode play in 0.90. I've just completed a Duna/Ike set of contracts in my previous session, so most of this will probably be interplanetary as I fill in the last couple of tiers on the tech tree, so come on down and join the fun. Questions answered as best I can for those needing help. http://twitch.tv/Jimorian I'll also use this thread for future stream announcements to avoid cluttering up the board.
  7. Episode 10. We establish orbit around Ike, land and collect science to complete the contract, and then travel home to collect our rewards!
  8. Episode 9. I build the ship that will take us to Ike, basing it on the basic Mun lander, then start the voyage with an explanation of how to encounter another planet.
  9. . We take the Duna Explorer to Duna, get some orbital science, and then land on Ike for even moar!
  10. Episode 8. The contract says plant a flag on Mun, so that's what we do, as well as take one some other minor contracts before our next major exploration.
  11. Episode 7. I take on the Explore Minmus contract, but forget one very important element: accepting the contract before flying the mission! Still, it's successful for getting bunches of science and demonstrating how to get there.
  12. Nice job for your first video. The main tip is always have fun, and keep going. The more you do it, the better you get at the commentary, and if you're having fun, that will naturally come across to the viewer and they'll be more likely to want to see more.
  13. Episode 6. I take a little more time to explain how to select contracts, then we make some more orbital flights to fulfill the ones we picked. This is the one I was recording when Jeb spontaneously exploded while walking along the ground on Kerbin. My guess is that it was because of a hidden discontinuity in the ground mesh? I dunno, it was just weird. You can see the full sequence at around the 36:00 minute marker of the normal voice version.
  14. . Now that the station is in place, I can use it to assemble the ship I'll send to Duna for more science.
  15. Episode 5. This episode is all about flying to Mun, with little tricks and tips along the way to ensure a smooth mission. In the end, we come back with a LOT of tasty science points to spend!
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