Search the Community
Showing results for tags '3.2x'.
-
Computer Generated Image Of A Space Station In Another World, Dated Year 105 *Editorial Mode On* I have finally decided to get back in to KSP. More importantly, GPP! Since 6.4x seemed a big tough to accomplish (especially with no Realism Overhaul & ludicrous DV requirements), I have since decided to go with 3.2x. The main difference between this and my last GPP save is the introduction of several new mods, and the perspective change. This series will be through the eyes of Jimeno Gaelan (Seen Below), the CEO of Gael Rocketry United, and his decisions in the program, including the progress of the space program. Only every now and then I will step in to provide background or details. Jimeno Gaelan: Age 55 (Gaelan Years) Also, here's the mod list This time, I'm implementing Kerbalism, and a couple new resource mods, including TheGoldStandard. A couple other mods to spice up the game, and my personal favorite for a 3.2x save, Procedual Parts. Always a big fan of making spacecrafts look amazing, and Procedual Parts & it's part textures are the way to do it (I even added an extra texture pack for Procedual Parts). Main features of this career save: Kerbalism (A resource and environment mod which will probably cause me to accidentally kill Kerbals many times) KRnD (A parts upgrade system that uses science to turn into more efficient spacecraft parts) Tourism Plus (A pack which encourages space hotels & other tourism things) The Gold Standard (Which adds Gold and Unobtanium, both things you'd need for a space empire) Scatterer, EVE, SVE, Various other visual enhancers (to make the experience for both me and the readers more enjoyable) Ground rules: Do stuff in the way that any space program would progress (no unrealistic progression) No overusing of the same kerbal in every single mission Kerbal R&D should be used sensibly, not to make one singular OP part Unique names for spacecrafts! No playing around stories. I will try my best to play this as if it was an actual career mode, and not just a novel waiting to be written. Goals for this career save: Build a space empire (with a large amount of funds) Land or flyby every body Not get tired out if I'm stuck at a certain place (or have the struggle of getting back into the game after I need to take a break from pc games, etc finals starting in 2 weeks) Ask the readers for suggestions on as what to do next! Max out the tech tree (duh) One more thing of note is that I may add GEP in the future, but for now am sticking with just the Galileo System Now, let's get into the SCIENCE! (Chapters by milestone, not by what the chapters specialized in) Crew To Gael Orbit Chapter 1 - Shaky Beginnings Chapter 2 - Entering Gael Orbit Chapter 3 - Moving On Up | Chapter 3.5 - Progress Update Chapter 4 - Economic BOOM! Chapter 5 - Iotian Sunrise Chapter 6 - What In The World Just Happened? Crew To Iota Chapter 7 - Daring Leaps Chapter 8 - The Loneliest Gaelan In History Chapter 9 - Another Cold And Lifeless Rock Chapter 10 - New (And Borrowed) Technologies Chapter 11 - Near Disaster In Space Chapter 12 - Iota Bound! Chapter 13 - Almost There Crew To Iota's Surface Chapter 14 - Footprints On Another World Crew To Ceti Chapter 15 - Paychecks Galore Chapter 16 - In For The Long Haul Chapter 17 - Interplanetary + Plans For The Future Chapter 18 - Caught In A Solar Flare Chapter 19 - In The Valley Of Harmony Chapter 20 - What Do You Mean There's No Connection? Chapter 21 - Major Plans For The Future Crew To Ceti's Surface Chapter 22 - Integra To Ceti's Surface Chapter 23 - Reusability In Mind Chapter 24 - New Projects Probes To Other Planets Chapter 25 - Interplanetary Arrivals Chapter 26 - The Cygnus Program First Fully Functional Station Chapter 27 - Station Construction Chapter 28 - End Of The Decade Decade In Review Tourism To Iota's SOI Chapter 29 - Dreams Of Space Tourism Chapter 30 - Secret Project
-
Chapter II: Probes To Iota Chapter III: More Money = New Rockets Chapter IV: Jeb Wrote The Textbook Chapter V: New Prospects Chapter VI: The Search For More Money Chapter VII: A Home, But In Space! Chapter IIX: Project Iron Sands Chapter 8.5: The Big Reveal Chapter 9: Making The Public Interested Chapter 10: The Atomic Age Begins Hey everyone! Following my old Galileo System career save accidentally being replaced by another KSP folder (downloaded another ksp, stuff happened), I decided to this time go bigger. 3.2x was small enough so that I didn't need huge parts, but big enough that I could get some spacecraft parts with a more practical use. This will probably seem a lot similar to the KABOOM! Kronicle. I got a lot of mods from him, and so there's that. I will try to spice it up the best I can however, I just loved the mods he was using for the 3.2x Galileo System. Here's that series if you want to check it out. This guy is amazing. Ground Rules: No alt f4ing. Everything that goes is final. No testing in a sandbox mode. Everything will be tested on the grounds of the ksc, or on an actual spacecraft. I will try to hire more Kerbals when I get the money, as to not focus on Bill, Bob, Jeb, and Val for most of my missions. Realistic progression. No crazy missions off the bat. The more crucial, interesting the mission is, the more images of it there are. Have as much fun as I can making this! Anyways, here's all of the preliminary data for the career: And My Mod Folder: Let's get into it! Our first flight was the Auklet I, a very small spacecraft. If got up to 10km before flipping the other way. A good start. The Auklet II managed to snap the first pictures of the upper atmosphere, almost meeting the 98km mark to reach space. We were getting a decent bit of money from each mission, but the next step was to get into Orbit. I typically go a poor job of the gravity turn, etc, so I packed this thing with 6000 m/s of dV, 600 more than what is needed to Orbit. And finally, the Auklet IV is the first spacecraft to reach orbit of Gael! In fact, I had enough dV left that I managed to get this spacecraft on an escape trajectory out of Gael. Not too shabby for the 4th flight if you ask me Using Strategia, the Iota Probes looked incredibly promising, so I accepted it, and made the Canary II. With upgraded technology, it was prepared to be the first spacecraft to fly by another world. The flyby was so close, you could even see some ground scatter! After using the last few units of fuel, it was recognized that the Canary II was going to do an accidental flyby of Ceti. More science, but since the Iota Probes contract is on, I will get less money from world firsts. Bummer While we are almost done with Chapter I, we haven't touched manned space travel yet. With new technology, the Sheppard I was created. Immediately, Jebediah was the first to actually want to be a testdummy pilot of the spacecraft, so he was assigned the mission. Following the long 4 minute burn with the tiny spark engine, we are in orbit! To celebrate, Jeb goes on a little spacewalk, being the first of many to touch the stars in a 2 ton metal flying machine spacecraft. After 3 hours in space, he heads home, and marks the first successful mission with a person to space and back! That is all for Chapter I. I would appreciate feedback or questions. I will probably end up bring in the Impact! Mod for the next chapter, but I'm not sure. I might stick with the mods I have. Thanks!