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headache for modders?


jinxville

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We have little idea how it would work; would each capsule have its interior space modeled in the model file, a separate model file; or are cockpits standalone 'parts' or whatever, and you simply call one of them in the commandpod CFG file (which means you could use a default interior, or make your own)

Until we know more, its all speculation, and possibly wasted work.

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