Jump to content

New Resourse


Recommended Posts

Hey there guys,

I want to introduce a new resource into a mod I am making.

How do I do that?

How do I set its properties (units of measure, its weight/mass, etc.)

And:

Is there a way to

A) Generate this resource with Electric Charge.

B) If its not being generated, it will decay.

So, a piece starts with 200 Electric Charge, and 0 of my resource.

I turn it on, and it converts EC to units of this resources.

I turn it off, it stops pulling EC - but the newly used resource starts to break down... say 1 per 4 seconds (-.25?)

Thanks!

- A

Edited by Aelixander
Link to comment
Share on other sites

I'd just add a generator that's always on, but that only helps if the recourse is always decaying and I can't think of any plugins that might help. If you know someone who dose C# I'd get them to do a plugin that acts like a generator but when it's off.

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...