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Recovery Time


Kuansenhama

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A modlet that makes it so that it takes time to recover and debrief Kerbals before their next mision, analyze science before directly adding it to your science points. Might not be something that I am interested in, but I got curious since I'm able to recover a kerbal splashed down halfway around the world and then not all of 5 seconds later click on the launchpad and cue them up for another mission.

Craft landed/splashed farther from KSC take more time to recover.

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there is a mod which takes kerbals off the roster for a time after a mission for "vacation". Forgot what it was called so I will need to locate it again.

CrewQueue.

KCT has a feature like this for when you recover craft into storage, but I haven't added it for normal recovery. Setting it up so no recovery at all happens until after a time limit might be tricky to do without overriding the recovery button(s) so that they don't call the recovery functions (until the mod manually calls them later).

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