Jump to content

Burn Time N/A


Recommended Posts

This has been around for a crazy long time but is there a reason why the game won't predict burn times until you've throttled all the way up? Its not just after staging, even switching to an already active flight maneuver nodes read "N/A". Is this something that can be fixed easily?
Link to comment
Share on other sites

  • 2 weeks later...
Let's bump this, we've been waiting for too long.

Also, when do we get that damned Kerbal-Engineer dV-per-stage-reader ?
When you have a Node Maneuver system which give maneuvers-cost in m/s the first question that come is "how much do I have left ?" and it is a critical tools to learn the distinction between high-thrust and high Impulse.
Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...