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One model with two different textures?


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I want to use a stock part, and have two different textures for it. The big s wing are white on both sides, and I found out that I cannot just change one side of the wing without changing both. I figured if I had the stock Big-s wing in white, I could have a physicsless Big-s wing in black with tiles that I could clip on the bottom.

 

I copied the ShuttleWings folder from squad>parts>aero and place it in GameData. After I renamed the part and modified the config for the wing to be physicsless, I retexured the DDS. And that sort of worked. Both parts show up in game. But the issue is the model uses the DDS from squad>parts>aero>shuttlewings.The Shuttlewings.mu must state that the associated DDS is in that original file path, and It seems I cannot simply copy the folder with a new DDS and expect it to work.

 

Is there an easier way to achieve what I am after? I am comfortable with photoshop but have no ability to 3d model.  kerbpaint doesn't really cut it.

 

Thank you

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