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Various To Boldly Go glitches


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I just installed a bunch of mods onto a new copy of the game, and I immediately got some glitches. First, upon loading up a save file, Kerbin was invisible, but reloading the save file fixes it. Another thing: when I looked at Jool in the tracking station, its orbit line was invisible and it had a new moon, courtesy of the To Boldly Go mod thinking it's one of its own procedurally generated planets. I have several other mods installed, such as TAC Life Support, infernal robotics, KER, DPAI, and others. Full list of mods and some footage of all glitches encountered coming soon, as I am currently on my tablet and don't have access to my computer right now, and probably won't be able to get on until tomorrow.

EDIT: Here's modlist: FuelTanksPlus, Hangar, Interstellar Fuel Switch, Kerbal Engineer Redux, KerbNet Controller, Kopernicus, Infernal Robotics, Docking Port Alignment Indicator, SETI Greenhouse, TAC Life Support, To Boldly Go, Trajectories, Kerbal Alarm Clock, Transfer Window Planner, TweakScale, ModuleManager, Community Resource Pack, Community Category Kit, Configurable Containers, and Modular Flight Integrator.

And here's a link to footage of the glitches: srry not embeded vid

EDIT 2: srry about dropbox, I am new to this kind of addition to a post.

Edited by Linventor
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  • 3 weeks later...
On 1/29/2017 at 4:15 PM, Linventor said:

 

I just installed a bunch of mods onto a new copy of the game, and I immediately got some glitches. First, upon loading up a save file, Kerbin was invisible, but reloading the save file fixes it. Another thing: when I looked at Jool in the tracking station, its orbit line was invisible and it had a new moon, courtesy of the To Boldly Go mod thinking it's one of its own procedurally generated planets. I have several other mods installed, such as TAC Life Support, infernal robotics, KER, DPAI, and others. Full list of mods and some footage of all glitches encountered coming soon, as I am currently on my tablet and don't have access to my computer right now, and probably won't be able to get on until tomorrow.

EDIT: Here's modlist: FuelTanksPlus, Hangar, Interstellar Fuel Switch, Kerbal Engineer Redux, KerbNet Controller, Kopernicus, Infernal Robotics, Docking Port Alignment Indicator, SETI Greenhouse, TAC Life Support, To Boldly Go, Trajectories, Kerbal Alarm Clock, Transfer Window Planner, TweakScale, ModuleManager, Community Resource Pack, Community Category Kit, Configurable Containers, and Modular Flight Integrator.

And here's a link to footage of the glitches: srry not embeded vid

EDIT 2: srry about dropbox, I am new to this kind of addition to a post.

Sorry i didn't find this sooner. I have to say that I've never really encountered those bugs. @seanth can you help with this?

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I can field some of these I think:

•The missing Kerbal Space Command when you first load a game is a known problem that will be fixed in an upcoming release (Kerbal Space Program 1_29_2017 3_41_01 PM.mp4, 1:08)

•Jool glitch: weird. Haven't seen that before.

Could you write out a list of bugs you've seen? It's much easier to scan a text list than watch videos.

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9 hours ago, seanth said:

I can field some of these I think:

•The missing Kerbal Space Command when you first load a game is a known problem that will be fixed in an upcoming release (Kerbal Space Program 1_29_2017 3_41_01 PM.mp4, 1:08)

•Jool glitch: weird. Haven't seen that before.

Could you write out a list of bugs you've seen? It's much easier to scan a text list than watch videos.

ok, I'll get it to you in a bit. Just sayin', it'll be a lot easier for me if I do it at home, since that's where my main setup is, and I'm currently out and about. So, maybe, around 4 or 5 pm, eastern time?

Edited by Linventor
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