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About seanth

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    Sr. Spacecraft Engineer

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  1. I'm not sure what you are saying. Are you saying Kerbol's light is too bright galaxy wide? If you want, DM me and maybe I can work this out pretty quickly
  2. If you have some O, B, or A class stars in your galaxy, try visiting those. I think what you might be seeing is just amount of light coming off M or smaller stars (i.e. they are pretty dim). I could be wrong. Maybe things are just too dim.
  3. Ok. I have worked out what the problem is. Good news is that it's a trivial fix; I didn't even need to change any code. I had included an IntensityCurve section in the templates but commented them out because, at the time, they didn't seem to do anything. That's changed with the newer versions of Kopernicus. So all I needed to do was remove the comments on the relevant block in the templates. Red hot:
  4. Update: I ran some permutations of what could be going on. It could be ModuleManager. It could be Kopernicus. Module Manager 2.8.1 + Kopernicus 1.3.1-1: works fine Module Manager 3.0.1 + Kopernicus 1.3.1-1: works fine Module Manager 2.8.1 + Kopernicus 1.3.1-3: eye bleeding Module Manager 3.0.1 + Kopernicus 1.3.1-3: eye bleeding
  5. On a side note, @daniel l. suggested I make a new thread for TBG since he's not really involved anymore, so we will be moving to a TBG (continued) thread soon.
  6. I do all the dev for TBG on a Mac, so yes. What version of module manager are you using?
  7. Hmmm. I'm going to have to look at this closer. I have TBG already making ScaledIntensityCurve, IVAIntensityCurve, and brightnessCurves. Unless the format has changed, since I implemented them, I'm not sure why brightness is blown out again. I think I need to see some screen shots from people to try and understand what's going on.
  8. Ohhhh. I see what is going on. The latest update to Kopernicus like what @JadeOfMaar mentioned. @JadeOfMaar: can you point me to example brightness curves? I should be able to fix the brightness problems in short order once I see examples of what the latest Kopernicus wants.
  9. This is the first I've heard of a problem with MM 3.0 and TBG. Can others confirm this? I had thought the over bright stars problem was fixed. Is it back again? @TastyMangocould you post some screenshots and say what version of TBG you are using?
  10. Ok. This is useful. The TBG exe needs certain files in the TBG folder to work correctly. The fact that you were getting error messages with the one running on the desktop tells me that it tries to run for you. I'm mystified why you're having a problem, though. I mean, maybe other people have had it crash and just never said anything. I will try and make a special debug version of the app this weekend to see if we can track down what the problem is. I don't use Windows, but isn't there something that might show error statuses? Interwebs says "Event Viewer?" Any Windows users have advice on how to see _why_ an application stops?
  11. Can you provide some information on what exactly is going wrong? I can understand your frustration, but we need to hear information like what OS are you using (Mac OS and wine? Linux and wine? Windows?), what OS version, etc. Do you get a crash message at all? We just can't help without more information.
  12. Still in process. I got sidetracked by real-world work and trying to implement procedural water planets in star's habitable zones and correct tidal locking of bodies. A lot of the equations to calculate real-world relationships for stars is already in the code base. I often do the calculations for real-world relationships and the "Kerbalize" them. not convinced a "fun size" universe will work math-wise (or star brightness wise). I'd be interesting to see what you come up with, though. Re Kerbol on the outer edge: this is because of problems we couldn't solve related to reparenting Kerbin to a new star and still having the KSC be ok. Ideally we would take the original star (Sun) and make it the center of the galaxy, and makes a _new_ star (Kerbol) and put all the stock planets in orbit around it. Every time we have tried to do that it ended in tears. So now the Sun sits way at the edge to deal with problems with moving from the Sun's SOI to Core's SOI to another star's SOI.
  13. Hmmm. I have never encountered that problem. So when you select a star, that star gets centered, but you can't zoom out? Can you zoom out when first start on Kerbin? What about if you have "Core" selected? Does KSP allow different ways to zoom (keyboard vs mouse/trackpad)? I've only ever played KSP on Mac OS using a touchpad, so I don't really know how zooming works on other platforms.